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These are example programs which are using SDL2 and OpenGL 3.3 for educational purpose.

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SDL2 範例程式

01 Model Matrices Stack and Sphere (Finished)

02 Camera, Projection and View Volume (Finished)

03 Shading, Lightning and Material (Finished)

04 Texture, Billboard and Fog Effect (Finished)

05 Post Processing, Gamma Correction and HDR (Finished)

06 Cube Map, Normal Map and Bloom

07 Physically Based Rendering


國立臺灣海洋大學 資訊工程學系 電腦圖學實驗室 Lab 503

課程名稱:電腦圖學

授課教授:翁世光 教授

課程助教:張竣傑

助教信箱[email protected]

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These are example programs which are using SDL2 and OpenGL 3.3 for educational purpose.

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