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LinkedListCycleII.cpp
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#include <iostream>
using namespace std;
// Slow and fast pointer approach
class Node // class to create a node
{
public:
int data;
Node *next;
Node(int val)
{
data = val;
next = NULL;
}
};
class List // class to add, delete, print and search nodes
{
Node *head;
Node *tail;
public:
List()
{
head = tail = NULL;
}
void push_back(int val) // add node on back or end of linked list
{
Node *newNode = new Node(val);
if (head == NULL) // empty linked list
{
head = tail = newNode;
return;
}
else // not empty
{
tail->next = newNode;
tail = newNode;
}
}
int detectCycle() // to detect the cycle and to find and return the starting point of cycle
{
Node *slow = head;
Node *fast = head;
bool isCycle = false;
while (fast != NULL && fast->next != NULL)
{
slow = slow->next;
fast = fast->next->next;
if (slow == fast)
{
isCycle = true;
break;
}
}
if (!isCycle)
{
return false;
}
slow = head;
while (slow != fast)
{
slow = slow->next;
fast = fast->next;
return slow->data;
}
}
void printLL() // to print linked list
{
Node *temp = head;
while (temp != NULL)
{
cout << temp->data << " -> ";
temp = temp->next;
}
cout << "NULL" << endl;
}
};
int main()
{
List ll;
ll.push_back(1);
ll.push_back(2);
ll.push_back(3);
ll.printLL();
cout << ll.detectCycle() << endl;
return 0;
}