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Fix redundant checks in world_remove #198

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Feb 21, 2025
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2 changes: 1 addition & 1 deletion jecs.luau
Original file line number Diff line number Diff line change
Expand Up @@ -899,7 +899,7 @@ local function world_remove(world: World, entity: i53, id: i53)
end
local to = archetype_traverse_remove(world, id, from)

if from and not (from == to) then
if from ~= to then
local idr = world.component_index[id]
local on_remove = idr.hooks.on_remove
if on_remove then
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