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Setting the v2.3.1 change log
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com.unity.netcode.gameobjects/CHANGELOG.md

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@@ -6,18 +6,12 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/)
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Additional documentation and release notes are available at [Multiplayer Documentation](https://docs-multiplayer.unity3d.com).
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## [Unreleased]
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### Added
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## [2.3.1] - 2025-04-14
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### Fixed
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- Fixed issue where during a `NetworkObject`'s spawn if you instantiated, spawned, and parented another network prefab under the currently spawning `NetworkObject` the parenting message would not properly defer until the parent `NetworkObject` was spawned. (#3401)
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## [2.3.0] - 2025-04-09
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