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script editing
A script is the story it contains several placements, and all information like nsc. The placements are linked together and forms a net or graph.
The script is a describable holding the name and and image. The script object also contains the history while playing.
The player group is a special group as it will be available in every placement. It need to be empty when you build a script, as it will contains the characters representing players.
The groups holding different characters together, groups can be part of placements, which means this characters plays a role in this placement.
The gamemaster container is used to store the characters you need for the groups, all the npc should be created here as the script should be "self containing". When you want to share your script it is necessary that all referenced objects are included, otherwise there will be missing on the import, of course.
A placement is an isolate scene in the story. Like in the rpg adventures it contains the sections "background", "inTheirFace" and "debugging" to describe the placement to the game master. You move to the story when you move thru the placmenets, each placement can be connected to other placements.