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script webapp player
The web application is a simple html base application. It allows the player to configure the character the gamemaster is using for managing the game session. As player you can build you character in you own copy of shr5rcp and export the character to file, storing it at your device, your smart phone for example.
When you want to connect to the current game session you need the bowser application of your device and use the url you master provides.

When the game session is first started you might want to upload your character to the running script, under the history list you find a form for uploading your character file. This you can call 'join the party'.
After you have uploaded your character it is possible to impersonate it.

The main screen contain all the available information, your character has three special slots, left hand right hand and armor, and the inventory, which is a subset of the characters inventory. Depending on the item type theses slots displays information, like the damage code or the number of bullets.
The available credits are calculated by the credstick the character is carrying.

When starting with a new and naked character you need to select the item you character is currently carrying from the inventory of your character. The slots for the left/right and armor are filled from the 'In Use' so there are empty the first time. To have an item with your character simple select it in the 'In use' box.
Need to pay a beer and a soy burger?

With the manage transaction you can keep track of the monetary state of your character, choose the credstick and book the amount.
Where a negative amount is a withdraw while a positive a deposit, a message let explain the booking. So you keep track of your money without theses tedious calculation thing.
Some items have additional configure options, they normally have a 'manage' link to configure.
When you have a spare clip you could changed the magazine of your firearm. Also define the default mode the firearm will be when in a combat turn.

All the ammunition the character is carrying usable by the magazine type can be chosen from the select box, and the magazine will be filled completely with the ammo. See the configure ammo.