forked from Game4all/bevy_vox_mesh
-
Notifications
You must be signed in to change notification settings - Fork 3
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
3 changed files
with
17 additions
and
3 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,13 @@ | ||
# Changelog | ||
|
||
## 0.15 | ||
|
||
- Remove `VoxelScene` and `VoxelSceneBundle`: `VoxSceneLoader` now loads Voxel files directly into a Bevy `Scene` | ||
- `VoxelSceneHook` and `VoxelSceneHookBundle` removed in favour of observers | ||
- Ability to inject global `VoxLoaderSettings` into `VoxSceneLoader` as a workaround for [the](https://github.com/bevyengine/bevy/issues/11111) [bugs](https://github.com/bevyengine/bevy/issues/12320) in bevy where `load_with_settings` ignores settings under various conditions. | ||
|
||
## 0.14 | ||
|
||
- Support Bevy 0.14 | ||
- Show new bevy rendering features in examples (volumetric fog in [transmissions scene](./examples/transmission-scene.rs) and depth-of-field in [voxel collisions](./examples/voxel-collisions.rs)) | ||
- Create a palette from a gradient |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -5,7 +5,7 @@ description = "A Bevy engine plugin for loading Magica Voxel world files and ren | |
keywords = ["bevy", "voxel", "Magica-Voxel"] | ||
categories = ["game-development", "graphics", "rendering", "rendering::data-formats"] | ||
license = "MIT" | ||
version = "0.14.0" | ||
version = "0.15.0" | ||
repository = "https://github.com/Utsira/bevy_vox_scene" | ||
authors = ["Oliver Dew <[email protected]>"] | ||
edition = "2021" | ||
|
@@ -18,6 +18,7 @@ exclude = ["assets/*"] | |
default = ["modify_voxels", "generate_voxels"] | ||
modify_voxels = [] | ||
generate_voxels = [] | ||
webgl2 = ["bevy/webgl2"] | ||
|
||
[[example]] | ||
name = "modify-voxels" | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters