*Student retention and community building is an ongoing endeavor in any major. Students in their earlier years can have trouble forming communities that can aid with their future involvement in Computer Science. Gamification is a potential answer. Gamification has been known to increase user engagement. Can such gamification be used to create closer knit communities in Computer Science undergraduate studies? Will it have a significant impact on student learning and retention in the CS Program?
The directory structure in this GitHub is to allow the project to have all its resources self-contained. Open Source software should not just be a repository of code. There are a number of directories to help you and others who will follow in your footsteps. It'll also allow the Linux Foundation OMP Mentorship program to keep track of your project and get a better understanding of the problems you encountered during the development of this project.
Folder | Description |
---|---|
Documentation | all documentation the project team has created to describe the architecture, design, installation, and configuration of the project |
Notes and Research | Relevant helpful information to understand the tools and techniques used in the project |
Project Deliverables | Folder that contains final pdf versions of all Fall and Spring Major Deliverables |
Status Reports | Project management documentation - weekly reports, milestones, etc. |
scr | Source code - create as many subdirectories as needed |
Note: Commits behind this fork could be automatically synced, meaning that changes made in the template are pushed into your repo. Please do not discard commits ahead (these are the updates you make to this repository).
- Luke Gusukuma - VCU College of Engineering - Mentor
- Luke Gusukuma - VCU College of Engineering - Faculty Advisor
- Jason Black - Computer Science - Logistics
- Tayah Mezick - Computer Science - Financial Manager
- Chase Taylor - Computer Science - Testing Engineer
- Vy Luu - Computer Science - Project Manager