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docs: changelog
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MSchmoecker committed Jun 12, 2023
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# Changelog

## Version 2.12.0
* Compatible with Valheim version 0.216.9, not working with an older version
* Added prefab name helpers for CookingStations, CraftingStations, Fermenters, Incinerators, PieceCategories, PieceTables and Smelters
* Added `CustomPiece.Category` helper property to make it easier to set the piece category at runtime.
* Added `PieceManager.Instance.GetPieceCategoriesMap` to get a complete map of all piece categories
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* Changed `PieceManager.PieceCategorySettings` to be obsolete as they are no longer used
* Changed `PieceManager.RemovePieceCategory` to no longer remove categories where a piece is still assigned to the category. This is to prevent problems with other mods that might still use this category
* Changed Manager Init() methods to be private and not callable by mods. They were not intended to be called by mods and could cause issues
* Changed Mock resolve depth from 3 to 5, this should catch some edge cases where fields were nested deeper
* Changed Mock resolve depth from 3 to 5, this should catch some edge cases where fields are nested deeper
* Changed empty CustomLocalization constructor to be marked obsolete, LocalizationManager.Instance.GetLocalization() should be used instead
* Fixed empty translation values where not allowed, thus a valid key can be translated to an empty string
* Fixed translations not being added to the Localization instance if it was already initialized
* Slightly improved loading time of big mod packs when creating custom entities again
* Slightly improved loading time of big mod packs when creating custom entities (again)

## Version 2.11.7
* Added Valheim network version check to the disconnect window to better identify the cause of a disconnect. Only visible if both server and client are running Jotunn 2.11.7 or higher
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