v2.10.1
Changes:
- Added Server Troubleshooting link as a button to the compatibility window
- Changed "open log file" button to "open log folder" in the compatibility window
- Fixed an edge case where PrefabManager.Cache preferred the prefab for ObjectDB parent instead of the scene object
- Fixed an error when an independent mod adds a prefab twice to ObjectDB. A warning will be logged with the prefab name and hash to help debugging, but vanilla or other mods may still have issues with the double prefab
- Fixed an error when available pieces in the build hammer where not initialised properly
- Fixed an error that could occur when a build tab is localised
- Fixed dynamic build tab width was not working for localised tabs