Releases: Valheim-Modding/Jotunn
Releases · Valheim-Modding/Jotunn
v2.7.8
Changes:
- Added custom clutter, check out the tutorial at https://valheim-modding.github.io/Jotunn/tutorials/zones.html#adding-clutter
- Improved mod compatibility window, the disconnect reason is shown inside the Jotunn window
- Fixed mocking of some textures loaded by the game after vanilla prefabs are available
v2.7.7
Changes:
- Fixed GUIManager.BlockInput also blocking Escape from opening the menu in-game
- Fixed Shader mocking and enabled it again. Shaders are a bit special and only those that are correctly marked as mocks are resolved, please see https://valheim-modding.github.io/Jotunn/tutorials/asset-mocking.html#shader-mocking
- Fixed disabling a piece inside a PieceConfig was not working
- Made UndoCreate and UndoRemove more extensible
v2.7.6
Changes:
- Added fixed Hint to ButtonConfig, overrides translated HintToken
- Fixed source mod of new prefabs in custom locations is now set to the corresponding mod instead of Jotunn
v2.7.5
Changes:
- Disabled mock shader resolve, seems to be causing problems and needs to be investigated more
v2.7.4
Changes:
- Changed that non-resolvable mock textures on a material only print a warning instead of skipping the whole prefab
- Fixed mock system did not resolve some arrays correctly
- Improved warning messages to include the source mod where available
v2.7.3
Changes:
- Added UndoManager to handle undo and redo actions and queue management, check out the tutorial at https://valheim-modding.github.io/Jotunn/tutorials/undoqueue.html (big thx to Jere)
- Refactored and improved the ModQuery utility
- Reworked mock system to improve world loading time, up to 5x faster than the old system
- Added support for shaders and materials to the mock system
v2.7.2
Changes:
- Fixed possible NRE in SyncManager
- Opened up some previously internal interfaces for mods to use (e.g. BepInExUtils)
v2.7.1
Changes:
- Fixed Bep ConfigManager hooking for config sync not working sometimes
- Slight improvements of startup time
v2.7.0
Changes:
- Removed mod settings as they have caused problems and are a redundant feature. The BepInEx ConfigurationManager can be used instead
Note: This is a minor version update. This means that server and client need to run version 2.7.0.
v2.6.12
Changes from Jötunn v2.6.11 (due to github pipeline isses):
- Compatible with patch version 0.209.8
- Fixed ModQuery has not cleared old prefabs, resulting in null instances
Changes:
- Fixed JotunnBuildTask. This has no effect on the actual game but fixes the NuGet package upload, meaning the mod version and NuGet version match again