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Dirt 3 (321040) #773
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Sorry, the second time I started the apliaction works , and runs awesome with no errors and a excellent framerate....I can't explain. |
Intermittently have (presumably) the same problem as the OP - either nothing launches, or a black screen launches (and I can't close the black screen, I have to reboot my PC). When I get in-game, it works pretty much perfectly: 60fps on max settings, and my Logitech F310 gamepad works out of the box with Proton 3.7-5 beta (it didn't work at all with Proton 3.7-3). My Logitech G29 wheel doesn't seem to get picked up at all though. Can't seem to load up my save file from steam cloud - it says that it's corrupted, but I vaguely recall encountering this in Windows too |
Won't start on my machine. |
It appears that this game is affected by #165. This workaround fixes the issue on Nvidia GPUs. System info: https://gist.github.com/vanyasem/f787469ec8c50cdd3728340ef4c73269 |
Some days ago I try to play DIRT but only havea black screen with the DXVK_HUD in the top left corner or the Screen. If I switch to Proton 3.7.3 it works again. The black screen is displayed with 3.7.5 and 3.7.6 beta |
@leillo1975 this is most likely not related, as it works for me with 3.7-6. Please check the issue that I linked above. |
Thanks vanyasem, now works with 3.7.6 Beta! |
There is something very strange about the behaviour of this game. On my Radeon RX 470 system using the FOSS drivers from Padoka's PPA, at the first launch I only got a black screen with the Dirt 3 logo in the middle. This screen captured the mouse input in a way that made the mouse cursor invisible even when switching away from the game's screen by changing window focus with something like alt+tab or when switching to a different workspace. So I effectively couldn't kill the process using the System Monitor GUI because the mouse was captured, and the only way to kill the process was to do it via a terminal (I was able to open one with ctrl+alt+T) with the command kill -s 9 . After running the game a second time (with absolutely no modifications or changes to anything at all) I got past the initial logo and was presented with the AMD Gaming Evolved and the Codemasters intro videos. After that, crash. Third launch, the game seems to work completely normally. I was able to play the game at 1080p, 8xMSAA, and the highest other graphical settings at a solid 60 fps. Radeontop showed the maximum GPU usage was around 67%. From this play session I got a whopping 16 MB log that was mostly due to a Fourth launch: completely black screen, no logo or anything else. htop doesn't show the process taking any CPU cycles really, and iotop doesn't show any IO activity. No significant GPU activity from radeontop either so no 3D stuff is running. This is the log: https://gist.github.com/veikk0/8c8f319177cc26b8000924156a2df66a Sixth launch: black logo screen like the first launch, except my cursor isn't being held hostage. As the game didn't progress beyond this screen after about a minute of waiting and the process was only using about 2 percent of a single CPU core, I killed the .exe via the System Monitor. Log: https://gist.github.com/veikk0/16a5fb18992a99c6fcf661e9c50e6724 Seventh launch: same thing as the previous launch, except wine64 is taking up 100% of one CPU core. Not sure if I just didn't notice it on previous launches. No other system activity, even IO, so it's not like it's busy loading game data or anything. Log: https://gist.github.com/veikk0/c501fd0044eaf45a63b531b190a50076 This testing was done on Proton 3.7-6. Switching to Proton 3.7-6 Beta made no difference, black logo screen still, except this time dirt3_game.exe was taking two CPU cores to the max. No IO activity. This isn't actually the first time I'm trying out the game. I tried launching the game a few times before, on the same system but with a Radeon R7 260X video card and stock 18.04 FOSS graphics drivers, and and on the same system but using my current Radeon RX 470 with the default 18.04 FOSS graphics drivers. All of these attempts resulted in the mouse-captured logo screen issue and I didn't pursue the issue further at those times. I would also include other logs but I can't see proton_run and the associated files in my /tmp/. Has this method been replaced by the current way of logging? My system info: https://gist.github.com/veikk0/d0ebb1ddda8f9582d1799df343bfefe5 |
CTRL+ALT+F3 log in, run top to find the PID of the game then kill -9 (PID) then CTRL+Alt+F2 to get back to your still running Desktop session. |
I was testing if there was a GPU hang still happening with Intel Mesa and it seems fixed. However, the game froze after it being open for a long time. The messages that appeared when it froze are:
I noticed other Wine software can cause this message when opening, it's strange DiRT 3 triggered it after being open for so long. System specifications and the log. |
System Information
I confirm:
SymptomsExperiencing the same issue and as @leillo1975 and others
Result is the same using DXVK_CONFIG_FILE with NVAPI workaround:
Reproduction
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Dirt 3 Complete Edition (321040) Issue transferred from #1734. Whitelist Request
System Information
Tested on Antergos Linux, Ubuntu 18.04.1 and Elementary OS. in all of this distros works out of the box. I confirm:
Issues
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Tried this again briefly with Proton 3.16-1 beta Game still launches with a black screen sometimes; but now when I get in-game, my Logitech G29 wheel works. I have to manually configure it, but I think this is the same in Windows. Wheel buttons don't seem to work in menus, but in-race works fine. |
With Proton 3.16-1 Beta there is graphics degradation on resolution 960x540 compared to 3.7-8 Beta. System specifications, steam-321040.log, dirt3_game_dxgi.log and dirt3_game_d3d11.log The entire game has difference, but it is already noticeable in the first video: |
It works! Thanks for the advice. With my g27 and setting degrees to 240º (using pyLinuxWheel ) I can drive in game with force Feedback |
I feel that the wheel don't work properly, I don't play in Windows to this game, but... is possible that the wheel is detected like a gamepad? |
Scaling regression in Proton 3.16-1 is now being tracked in #1739. |
Is happening after 10 minutes playing with Proton 3.16-2 Beta, freezing the game. With 3.16 this is being very common, while before 3.16 that happened only once since the first Steam Play release (3.7-3), in more than 100 hours and sessions as long as 16 hours (replays playing to test GPU bugs, don't worry). Edit: the following link has a video showing how the game freezes when that messages appear: https://cdn.discordapp.com/attachments/457747189616214019/502177833234464792/result.webm |
System Information
I get black screen as reported, I was able to make the game run fine by setting |
I think DiRT 3 fails to start because it fails to start the audio streams. It opens two audio streams by default and I noticed that every time no audio stream is open when the game is open it fails to start. If the stream is open then the game works. It's important to say that the audio streams are open BEFORE the video starts. Also, if setting to make the WINEPREFIX use |
@FurretUber do you mean the game works for you only if you're playing some audio before starting it? There's a very old issue with Linux audio playback which I fix employing a continuous silent noise daemon in the background (through |
No, I mean that it seems to fail to start because it fails to create the audio stream. Maybe the failure to create the audio stream is a consequence and not the cause, but I observed the following: -Creates audio streams on startup: works; Here is a video showing a replay showing the audio issue in-game. Maybe that stream problems causes the game freeze if they happen on startup: https://www.youtube.com/watch?v=iowAAAWcQlE Edit: another important factor: memory allocation stops earlier too. It stops after allocating around 205 MB of RAM then it freezes. When it works it allocates that 205 MB, the audio streams start (this game opens two streams) and then it allocates more memory. When it fails it allocates 205 MB of RAM and the audio stream never starts. Edit 3 (Edit 2 was a typo): Winamp with Wine 3.19 has the same problem: https://cdn.discordapp.com/attachments/457747189616214019/508309069375995904/saidawine.webm |
Hello @Leopard1907, please add |
I had a similar problem with all games once Proton updated to 3.16-7 Beta, all the games complained that they couldn't find Specifically about DiRT 3, I still need to use |
@kisak-valve Here it is. |
Witcher3 still works for me. |
@kisak-valve Regression is fixed at 4.2-2.
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Proton 4.2. High load but quite smooth, no need for editing hardware conf xml and I'm not quite sure if this makes any in-game difference. |
When not on Intel Graphics, |
I have a notebook with Intel Core i3-6100U and Intel HD Graphics 520, and I use When using the iris driver instead of i965 for DirectX 9 ( With DiRT 3, many bugs on Intel ANV (Vulkan driver for Intel GPUs) were found: at least four different GPU hangs and two memory leaks. Use Vulkan whenever possible. The biggest problem with this game currently is the need of the |
Thanks FurretUber! So I read about DXVK and now I know my HD4400 DOES support DXVK (I was assuming it does not). There is tool for checking if vulkan does work on system: vulkan-smoketest. And it was not! I had to enable DRI3 in my xorg conf and now it works. After that I was able to remove I was trying to add other system variables like Your's |
The Iris is pretty experimental today, so expect bugs and crashes with it. i965 is currently better on nearly all cases, DiRT Rally being a notorious exception. To make the If the vulkan-smoketest works, DiRT 3 should work too. What Mesa version are you using now ( As a reference, the outputs on my system are:
and
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Unfortunately, I was looking for solution, so I didn't respond, my mesa is below 19 (can't check at the moment) and I'm on Mint KDE based on Ubuntu Xenial which is not supported by oibaf PPA. |
Update.
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Tested this on Proton 4.2-2 and it works amazing, first startup was just blank but every single start since has been flawless. If anything it runs better than it did native on windows (for me at least) GPU: GTX 1080 Benchmark with all settings maxed (2560x1440), impressive for not running natively. |
For some reason this game went from borked to platinum to borked again for me with the past 3 versions of Proton. With 4.2-7 this game was borked for me and had remained borked for all previous versions of Proton. Distro: Linux Mint 19.1 Tessa |
Hello @mindinsomnia, there's very little difference between 4.2-8 and 4.2-9, only 22354ec changed. Please add |
I only get a black screen and after a few seconds land back on the desktop again. |
for me setting "PROTON_USE_WINED3D=1 %command%" as the launch options and disabling "composition" on my desktop allows me to successfully launch the game |
May as well wake this thread up from the dead. Compatibility Report
System Information
I confirm:
steam-321040.log SymptomsThis game does not launch correctly. The game starts up, spawns a black window and then crashes. Looking in the proton log shows both D3D9 and D3D11 calls to DXVK. Out of curiousity I disabled D3D11 using Perhaps a bug should probably be filed with DXVK if this game uses some weird collection of both D3D11 and D3D9 calls at the same time (if D3D11 is available). More digging is definitely needed. Reproduction
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System Information
Proton 7.0-1 and Proton Experimental (1645691642 experimental-bleeding-edge-7.0-10193-20220224-p35a410-wad15cd-db42c07-vedbf49) now have this game as working correctly without disabling either ESYNC or FSYNC. The in-game overlay causes the game to freeze rendering and appears to lose focus. Multiple alt-tabs and shift-tabs are required to get the game to come back to focus. Here is a log when running under Proton Experimental and attempting to open the overlay: |
There appears to be a regression from Proton 7.0 to 8.0 and onwards. After some tweaks this game now works without issues in Proton 9, and Proton Experimental, however there are some steps required to get the game to launch. It appears that To work around this you need to install OpenAL in your prefix by running Alternatively you can run With OpenAL installed correctly, this game works flawlessly. The freezing issue with the Steam overlay as I outlined above is no longer present. Relevant log output: |
@ProjectSynchro Thank you for reporting this! Wine stopped shipping OpenAL.dll because it is not shipped with Windows, and games that rely on it are supposed to ship it themselves. Unfortunately, based on the fact that this game is no longer listed on the Steam store, it seems unlikely that the game devs will be inclined to update the game :( In the meantime, thank you for providing a workaround for folks who would like to play on newer versions than 7.0-6 :) |
Unfortunate, but fair enough! Thanks for looking. |
I keep getting this crash everytime in the exact spot in mountain buggy showdown near the start of the race Ryzen 7600, RX 6700 10GB, Mesa 24.2.7, kernel 6.11, Arch Happens on umu-proton, ge-proton, proton experimental also Screencast_20241115_162835.mp4Here is the logProton experimental log |
@polluxau I couldn't reproduce this crash on a rx6600, mesa 24.2.7 on either proton 9.0-3 or bleeding edge, at the time I was on linux 6.11.6. Have you tried verifying game files just to make sure there isn't anything wrong |
I only obtain a Black Screen (I can see DXVK_HUD).
This is my error log:
steam-321040.log
And this is my System infomation:
https://gist.github.com/leillo1975/bd9c738c5d2aae6b44ef0569c2c218c7
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