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fixup! Documentation update
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Wibble199 committed Nov 26, 2024
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2 changes: 1 addition & 1 deletion docs/getting-started-gm.md
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Expand Up @@ -54,7 +54,7 @@ This is the tool that allows you to mark terrain on your map. When you select th

You will need to select which terrain type to paint on the map, and if it is not a zone you can also set the height and elevation of that terrain.

> [!INFO]
> [!NOTE]
> Height is how big the terrain actually is; elevation is how high off the ground it is.
The _Clear/Add/Replace_ buttons are for determining how your paint brush interacts with terrain that already exists on the map.
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2 changes: 1 addition & 1 deletion readme.md
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Expand Up @@ -41,7 +41,7 @@ By default, THT will draw these rays from the top of one token to the top of the

When you first open this tool, if you have an own token or a selected token on the scene, this will automatically be your first token (though you can still change it ofcourse). Similarly, if you have a token targetted, this will be your second token.

> [!INFO]
> [!NOTE]
> Both the Line of Sight Ruler and the Token Line of Sight tool work in 3D. If you see colours changing part way through a terrain object, the ray is likely entering/existing the top or bottom of the object.
The third button in the toolbox is a button to quickly turn the terrain map on or off. If you can't see any terrain, check this is turned on! Note that your GM may have configured some terrain to always show, regardless of this setting.
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