-
Notifications
You must be signed in to change notification settings - Fork 51
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
-Added `Skip Intro` option to Game Options section -Added `Skip Initial Save Warning` option to Game Options section -Added `Title Screen Fade` option to User Interface section -Added `Legacy Evoker Fangs` option to Graphics section -Added `Legacy Sign Screen` and `Legacy Pause Screen` mixin client options -Now, a target map decoration will appear if a player is in The End, like in LE -Now, confirmation screens will appear when loading a save and trying to reset dimensions, like in LE -Now, the credits background will be different between 1.20.x and 1.21.x -Now, the change dimension trigger will be called when respawning in a different dimension -Fixed stats with unknown registries, as blocks, kicking players -Fixed How To Play Interface resetting the scrolling when resizing the screen -Fixed stuck player decorations in the map when changing dimensions -Fixed gold chat formatting being applied to the map number in Forge <=1.20.4 -Fixed random crash when using fast leaves models with Sodium in versions +1.21.1 -Fixed mixin error in 1.21.3 version
- Loading branch information
Wilyicaro
committed
Mar 10, 2025
1 parent
530fff3
commit 53a2676
Showing
50 changed files
with
683 additions
and
115 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.