Skip to content

Releases: Yacoby/mw-groundcover-generator

v0.5.6

08 Mar 08:44
Compare
Choose a tag to compare

Fixed

  • Fixed an error when loading .omwaddon that contain OpenMW specific record types

v0.5.5

03 Mar 06:15
Compare
Choose a tag to compare

Added

  • Support for setting the Morrowind location (rather than only inferring from the Windows registry)

Fixed

  • Improved error messages when loading corrupt/invalid mods

v0.5.4

02 Mar 12:47
Compare
Choose a tag to compare

Fixed

  • Removed usages of static offsets when using the Regenerate tool
  • Various fixes for underwater groundcover
    • Support for LAND records which have no height or texture data
    • Correct default land height when there is no height data or LAND record

v0.5.3

03 Aug 10:40
Compare
Choose a tag to compare

Fixed

  • Removed use of static offsets when using the "Fix" tool to better support existing mods

v0.5.2

15 Jun 10:26
Compare
Choose a tag to compare

Added

  • Basic CLI (only supports generation) [#1]

Fixed

  • Bugfix to texture banning
  • Support for existing grass mods that have MVRF subrecords

v0.5.1

01 May 12:32
Compare
Choose a tag to compare

Added

  • A guide on how to use the software

Updated

  • Updated how the "Regenerate" tool worked. It is now complex but should do a better job at regenerating the correct groundcover.

Fixed

  • Allowed exclusion offsets to be unset (previously an unset offset would crash the program)

v0.5

27 Apr 12:46
Compare
Choose a tag to compare

Changed

  • Banning placed objects from being near a texture now works correctly in all cases
  • Change probabilities (iChanceX in the configuration) to be a weight. This means that they no longer need to sum to 100%
  • Updated probabilities to be correct (previously the first rule had a 1% greater chance of being applied)

v0.4

24 Apr 06:46
Compare
Choose a tag to compare

Added

  • Tooling to fix existing floating groundcover
  • Tooling to regenerate groundcover where land has changed
  • UI fields are now saved and restored (for ease of testing)

Fixed

  • Placed objects are written to the correct CELL record in all cases

Changed

  • Program name from "MW Mesh Generator" to "Morrowind Groundcover Generator"
  • ESM dependencies are added to generated files (for ease of testing)

Removed

  • Ubuntu build (as the Ubuntu GitHub runner has an old version of GCC which doesn't support modern language features)

v0.3.3

09 Apr 09:22
Compare
Choose a tag to compare

Fixed

  • Fixed coordinates in generated CELL records

v0.3.2

08 Apr 11:52
Compare
Choose a tag to compare

Added

  • Execution logs, which are written to MWMeshGenLog.txt