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Touched up australiums, a special skin
Touched up some australium .vmt rimlights, fixed Australium Minigun which was missed, a special skin .vmt's useless environment cubemap removed.
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78 changes: 78 additions & 0 deletions
78
TF2UltimateVisualFix/materials/models/weapons/c_models/c_minigun/c_minigun_gold.vmt
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Original file line number | Diff line number | Diff line change |
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"VertexLitGeneric" | ||
{ | ||
"$baseTexture" "models/weapons/c_models/c_minigun/c_minigun_gold" | ||
"$phongexponenttexture" "models/weapons/c_models/c_minigun/c_minigun_exp" | ||
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"$phong" "1" | ||
"$phongexponent" "165" | ||
"$phongboost" "3" | ||
"$lightwarptexture" "models/lightwarps/weapon_lightwarp" | ||
"$phongfresnelranges" "[1.5 .5 3]" | ||
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// Begin GOLD look | ||
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"$envmap" "cubemaps/cubemap_gold001" | ||
"$envmaptint" "[2.5 2.5 1.15]" | ||
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// End GOLD look | ||
"$basemapalphaphongmask" "1" | ||
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"$rimlight" "1" | ||
"$rimlightexponent" "20" | ||
"$rimlightboost" "3" | ||
"$rimmask" "1" | ||
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"360?$color2" "[ 0.6 0.6 0.6 ]" | ||
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"$glowcolor" "1" | ||
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// Cloaking | ||
"$cloakPassEnabled" "1" | ||
"$sheenPassEnabled" "1" | ||
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"$sheenmap" "cubemaps/cubemap_sheen001" | ||
"$sheenmapmask" "Effects/AnimatedSheen/animatedsheen0" | ||
"$sheenmaptint" "[ 1 1 1 ]" | ||
"$sheenmapmaskframe" "0" | ||
"$sheenindex" "0" | ||
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"$yellow" "0" | ||
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"Proxies" | ||
{ | ||
"AnimatedWeaponSheen" | ||
{ | ||
"animatedtexturevar" "$sheenmapmask" | ||
"animatedtextureframenumvar" "$sheenmapmaskframe" | ||
"animatedtextureframerate" "40" | ||
} | ||
"invis" | ||
{ | ||
} | ||
"ModelGlowColor" | ||
{ | ||
"resultVar" "$glowcolor" | ||
} | ||
"Equals" | ||
{ | ||
"srcVar1" "$glowcolor" | ||
"resultVar" "$selfillumtint" | ||
} | ||
"Equals" | ||
{ | ||
"srcVar1" "$glowcolor" | ||
"resultVar" "$color2" | ||
} | ||
"YellowLevel" | ||
{ | ||
"resultVar" "$yellow" | ||
} | ||
"Multiply" | ||
{ | ||
"srcVar1" "$color2" | ||
"srcVar2" "$yellow" | ||
"resultVar" "$color2" | ||
} | ||
} | ||
} |
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