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Wesnoth's UMC campaign in development that aims to expand on the history of the Green Isle, Wesfolk and the Ruby of Fire

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Chasing the Light

Campaign Description

Peaceful life of the Green Isle's inhabitants turned into a nightmare in an instant when legions of living dead invaded their land from the far West. Play as Haralin, a young peasant from a small village near Blackmore who one day began to hear a mysterious voice calling itself messenger of the Light. Can you discover previously unknown powers, turn the tide of war and save your homeland from the hideous Wesfolk?

(Hard level, 16 scenarios)

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Scenario structure

  • 01_The_Book✔
  • 02_Invasion✔
  • 03_Despair✔
  • 04_Daeola✔
  • 04x_Southbay✔
  • 05_Aftermath✔
  • 06_Miscreants✔
  • 07_Scarhane⏸️
  • 08_Quiescence🔁
  • 08x_Divergence
  • 09_Hunt
  • 10_Way_of_Light(Duty?)

Haralin's branch

  • 11h_Avenger
  • 11hx_Farewell
  • 12h_Massacre
  • 13h_Southbay_Outskirts
  • 14h_Caror
  • 15h_Unnamed_Scenario(Gambit?)
  • 15hx_Exile(Sins?)
  • 16h_Lenvan
  • 17h_Temple_in_the_Deep

Daeola's branch

  • 11d_Sacrifice
  • 11dx_Farewell
  • 11dxx_New_Dawn(Blitzkrieg?, мб взагалі вирізати)
  • 12d_Southbay_Outskirts
  • 13d_Scarhane_Revisited
  • 14d_Cave_Rats(Gloom?)
  • 15d_Jevyans_Haven
  • 16d_Epilogue?

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Wesnoth's UMC campaign in development that aims to expand on the history of the Green Isle, Wesfolk and the Ruby of Fire

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