This repository was archived by the owner on Oct 28, 2022. It is now read-only.
sm64 randomizer generator 0.7
Release 0.7: Everdrive compatibility, object spawn rework, keydoor disable
Try it out now in the Webversion
Features:
- Complete rework of the object placement system. It now supports configuration files, to select rules on which to optimize, this improved some previous problems:
- WC: Fix issue of coins and redcoin-star either all spawning on the initial platform or too far away, should now be roughly the same distance as original, but randomly scattered
- Spawnheights are now variable and look much better for stars and itemboxes.
- Warps now work for the Bowser levels, ie you will leave through the same level as you entered, when you defeat or lose to Bowser.
- Keydoor disable: You can now disable keydoors for quicker races. Please note you'll still have to have the right amount of stars to open doors.
- Byte alignment, region differences and hardware compatibility greatly improved (
--alignment
, default 8 bytes, which is working for ED)
Bugfixes:
- Fixes missing dependencies/robustness on windows builds
- Fixes compatibility with different regions. (Japan, China, Europe)
- Fixed coin colors mostly being green
- Fixed marios outfit by adding both light and dark colors
Improvements:
- Disable shuffle for blue coins because it's unfair if you have no idea where they could spawn. Will be improved soon
- Disable Koopa the Quick shuffle, because pathfinding can break
Release includes windows builds again. Sorry for the inconvenience, I should now be able to deliver windows build again much quicker.