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expand compiler syntax, bo4 weapon fields and dev tests for cw
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,17 @@ | ||
#ifdef ATIAN_MENU_DEV | ||
function AtianMenuConfigDev() { | ||
// zombies per round | ||
self.zombies_per_rounds = 99999; | ||
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self.force_camo = 63; | ||
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self.preloaded_menus = array( | ||
"tool_menu::Ammos", | ||
"tool_zm::Max Points", | ||
"tool_zm::Ignore me", | ||
"tool_menu::Invulnerability" | ||
); | ||
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} | ||
#endif |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,13 +1,20 @@ | ||
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is_warzone() { | ||
function is_warzone() { | ||
return sessionmodeiswarzonegame(); | ||
} | ||
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is_zombies() { | ||
function is_zombies() { | ||
return sessionmodeiszombiesgame(); | ||
} | ||
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is_multiplayer() { | ||
function is_multiplayer() { | ||
return sessionmodeismultiplayergame(); | ||
} | ||
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function is_dev_mode() { | ||
#ifdef ATIAN_MENU_DEV | ||
return true; | ||
#else | ||
return false; | ||
#endif | ||
} |
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