话题分类 > 矩阵
# | 题目 | 标签 | 难度 |
---|---|---|---|
2146 | 价格范围内最高排名的 K 样物品 | [广度优先搜索] [数组] [矩阵] [排序] [堆(优先队列)] | Medium |
2133 | 检查是否每一行每一列都包含全部整数 | [数组] [哈希表] [矩阵] | Easy |
2132 | 用邮票贴满网格图 | [贪心] [数组] [矩阵] [前缀和] | Hard |
2128 | Remove All Ones With Row and Column Flips 🔒 | [位运算] [数组] [数学] [矩阵] | Medium |
2125 | 银行中的激光束数量 | [数组] [数学] [字符串] [矩阵] | Medium |
2123 | Minimum Operations to Remove Adjacent Ones in Matrix 🔒 | [图] [数组] [矩阵] | Hard |
2088 | 统计农场中肥沃金字塔的数目 | [数组] [动态规划] [矩阵] | Hard |
2087 | 网格图中机器人回家的最小代价 | [贪心] [数组] [矩阵] | Medium |
2061 | 扫地机器人清扫过的空间个数 🔒 | [数组] [矩阵] [模拟] | Medium |
2033 | 获取单值网格的最小操作数 | [数组] [数学] [矩阵] [排序] | Medium |
2022 | 将一维数组转变成二维数组 | [数组] [矩阵] [模拟] | Easy |
2018 | 判断单词是否能放入填字游戏内 | [数组] [枚举] [矩阵] | Medium |
2017 | 网格游戏 | [数组] [矩阵] [前缀和] | Medium |
1992 | 找到所有的农场组 | [深度优先搜索] [广度优先搜索] [数组] [矩阵] | Medium |
1981 | 最小化目标值与所选元素的差 | [数组] [动态规划] [矩阵] | Medium |
1975 | 最大方阵和 | [贪心] [数组] [矩阵] | Medium |
1970 | 你能穿过矩阵的最后一天 | [深度优先搜索] [广度优先搜索] [并查集] [数组] [二分查找] [矩阵] | Hard |
1958 | 检查操作是否合法 | [数组] [枚举] [矩阵] | Medium |
1926 | 迷宫中离入口最近的出口 | [广度优先搜索] [数组] [矩阵] | Medium |
1914 | 循环轮转矩阵 | [数组] [矩阵] [模拟] | Medium |
1905 | 统计子岛屿 | [深度优先搜索] [广度优先搜索] [并查集] [数组] [矩阵] | Medium |
1901 | 找出顶峰元素 II | [数组] [二分查找] [分治] [矩阵] | Medium |
1895 | 最大的幻方 | [数组] [矩阵] [前缀和] | Medium |
1886 | 判断矩阵经轮转后是否一致 | [数组] [矩阵] | Easy |
1878 | 矩阵中最大的三个菱形和 | [数组] [数学] [矩阵] [前缀和] [排序] [堆(优先队列)] | Medium |
1861 | 旋转盒子 | [数组] [双指针] [矩阵] | Medium |
1820 | 最多邀请的个数 🔒 | [数组] [回溯] [矩阵] | Medium |
1765 | 地图中的最高点 | [广度优先搜索] [数组] [矩阵] | Medium |
1738 | 找出第 K 大的异或坐标值 | [位运算] [数组] [分治] [矩阵] [前缀和] [快速选择] [堆(优先队列)] | Medium |
1730 | 获取食物的最短路径 🔒 | [广度优先搜索] [数组] [矩阵] | Medium |
1727 | 重新排列后的最大子矩阵 | [贪心] [数组] [矩阵] [排序] | Medium |
1706 | 球会落何处 | [深度优先搜索] [数组] [动态规划] [矩阵] [模拟] | Medium |
1672 | 最富有客户的资产总量 | [数组] [矩阵] | Easy |
1632 | 矩阵转换后的秩 | [贪心] [并查集] [图] [拓扑排序] [数组] [矩阵] | Hard |
1631 | 最小体力消耗路径 | [深度优先搜索] [广度优先搜索] [并查集] [数组] [二分查找] [矩阵] [堆(优先队列)] | Medium |
1605 | 给定行和列的和求可行矩阵 | [贪心] [数组] [矩阵] | Medium |
1595 | 连通两组点的最小成本 | [位运算] [数组] [动态规划] [状态压缩] [矩阵] | Hard |
1594 | 矩阵的最大非负积 | [数组] [动态规划] [矩阵] | Medium |
1591 | 奇怪的打印机 II | [图] [拓扑排序] [数组] [矩阵] | Hard |
1582 | 二进制矩阵中的特殊位置 | [数组] [矩阵] | Easy |
1572 | 矩阵对角线元素的和 | [数组] [矩阵] | Easy |
1568 | 使陆地分离的最少天数 | [深度优先搜索] [广度优先搜索] [数组] [矩阵] [强连通分量] | Hard |
1559 | 二维网格图中探测环 | [深度优先搜索] [广度优先搜索] [并查集] [数组] [矩阵] | Medium |
1536 | 排布二进制网格的最少交换次数 | [贪心] [数组] [矩阵] | Medium |
1504 | 统计全 1 子矩形 | [栈] [数组] [动态规划] [矩阵] [单调栈] | Medium |
1476 | 子矩形查询 | [设计] [数组] [矩阵] | Medium |
1463 | 摘樱桃 II | [数组] [动态规划] [矩阵] | Hard |
1444 | 切披萨的方案数 | [记忆化搜索] [数组] [动态规划] [矩阵] | Hard |
1439 | 有序矩阵中的第 k 个最小数组和 | [数组] [二分查找] [矩阵] [堆(优先队列)] | Hard |
1428 | 至少有一个 1 的最左端列 🔒 | [数组] [二分查找] [交互] [矩阵] | Medium |
1391 | 检查网格中是否存在有效路径 | [深度优先搜索] [广度优先搜索] [并查集] [数组] [矩阵] | Medium |
1380 | 矩阵中的幸运数 | [数组] [矩阵] | Easy |
1368 | 使网格图至少有一条有效路径的最小代价 | [广度优先搜索] [图] [数组] [矩阵] [最短路] [堆(优先队列)] | Hard |
1351 | 统计有序矩阵中的负数 | [数组] [二分查找] [矩阵] | Easy |
1349 | 参加考试的最大学生数 | [位运算] [数组] [动态规划] [状态压缩] [矩阵] | Hard |
1337 | 矩阵中战斗力最弱的 K 行 | [数组] [二分查找] [矩阵] [排序] [堆(优先队列)] | Easy |
1329 | 将矩阵按对角线排序 | [数组] [矩阵] [排序] | Medium |
1314 | 矩阵区域和 | [数组] [矩阵] [前缀和] | Medium |
1301 | 最大得分的路径数目 | [数组] [动态规划] [矩阵] | Hard |
1293 | 网格中的最短路径 | [广度优先搜索] [数组] [矩阵] | Hard |
1292 | 元素和小于等于阈值的正方形的最大边长 | [数组] [二分查找] [矩阵] [前缀和] | Medium |
1289 | 下降路径最小和 II | [数组] [动态规划] [矩阵] | Hard |
1284 | 转化为全零矩阵的最少反转次数 | [位运算] [广度优先搜索] [数组] [矩阵] | Hard |
1277 | 统计全为 1 的正方形子矩阵 | [数组] [动态规划] [矩阵] | Medium |
1275 | 找出井字棋的获胜者 | [数组] [哈希表] [矩阵] [模拟] | Easy |
1267 | 统计参与通信的服务器 | [深度优先搜索] [广度优先搜索] [并查集] [数组] [计数] [矩阵] | Medium |
1263 | 推箱子 | [广度优先搜索] [数组] [矩阵] [堆(优先队列)] | Hard |
1260 | 二维网格迁移 | [数组] [矩阵] [模拟] | Easy |
1254 | 统计封闭岛屿的数目 | [深度优先搜索] [广度优先搜索] [并查集] [数组] [矩阵] | Medium |
1253 | 重构 2 行二进制矩阵 | [贪心] [数组] [矩阵] | Medium |
1222 | 可以攻击国王的皇后 | [数组] [矩阵] [模拟] | Medium |
1219 | 黄金矿工 | [数组] [回溯] [矩阵] | Medium |
1210 | 穿过迷宫的最少移动次数 | [广度优先搜索] [数组] [矩阵] | Hard |
1198 | 找出所有行中最小公共元素 🔒 | [数组] [哈希表] [二分查找] [计数] [矩阵] | Medium |
1162 | 地图分析 | [广度优先搜索] [数组] [动态规划] [矩阵] | Medium |
1139 | 最大的以 1 为边界的正方形 | [数组] [动态规划] [矩阵] | Medium |
1102 | 得分最高的路径 🔒 | [深度优先搜索] [广度优先搜索] [并查集] [数组] [矩阵] [堆(优先队列)] | Medium |
1091 | 二进制矩阵中的最短路径 | [广度优先搜索] [数组] [矩阵] | Medium |
1074 | 元素和为目标值的子矩阵数量 | [数组] [哈希表] [矩阵] [前缀和] | Hard |
1072 | 按列翻转得到最大值等行数 | [数组] [哈希表] [矩阵] | Medium |
1034 | 边界着色 | [深度优先搜索] [广度优先搜索] [数组] [矩阵] | Medium |
1030 | 距离顺序排列矩阵单元格 | [几何] [数组] [数学] [矩阵] [排序] | Easy |
1020 | 飞地的数量 | [深度优先搜索] [广度优先搜索] [并查集] [数组] [矩阵] | Medium |
999 | 可以被一步捕获的棋子数 | [数组] [矩阵] [模拟] | Easy |
994 | 腐烂的橘子 | [广度优先搜索] [数组] [矩阵] | Medium |
980 | 不同路径 III | [位运算] [数组] [回溯] [矩阵] | Hard |
934 | 最短的桥 | [深度优先搜索] [广度优先搜索] [数组] [矩阵] | Medium |
931 | 下降路径最小和 | [数组] [动态规划] [矩阵] | Medium |
928 | 尽量减少恶意软件的传播 II | [深度优先搜索] [广度优先搜索] [并查集] [数组] [矩阵] | Hard |
924 | 尽量减少恶意软件的传播 | [深度优先搜索] [广度优先搜索] [并查集] [数组] [矩阵] | Hard |
909 | 蛇梯棋 | [广度优先搜索] [数组] [矩阵] | Medium |
892 | 三维形体的表面积 | [几何] [数组] [数学] [矩阵] | Easy |
885 | 螺旋矩阵 III | [数组] [矩阵] [模拟] | Medium |
883 | 三维形体投影面积 | [几何] [数组] [数学] [矩阵] | Easy |
867 | 转置矩阵 | [数组] [矩阵] [模拟] | Easy |
861 | 翻转矩阵后的得分 | [贪心] [位运算] [数组] [矩阵] | Medium |
840 | 矩阵中的幻方 | [数组] [数学] [矩阵] | Medium |
835 | 图像重叠 | [数组] [矩阵] | Medium |
832 | 翻转图像 | [数组] [双指针] [矩阵] [模拟] | Easy |
827 | 最大人工岛 | [深度优先搜索] [广度优先搜索] [并查集] [数组] [矩阵] | Hard |
807 | 保持城市天际线 | [贪心] [数组] [矩阵] | Medium |
803 | 打砖块 | [并查集] [数组] [矩阵] | Hard |
782 | 变为棋盘 | [位运算] [数组] [数学] [矩阵] | Hard |
778 | 水位上升的泳池中游泳 | [深度优先搜索] [广度优先搜索] [并查集] [数组] [二分查找] [矩阵] [堆(优先队列)] | Hard |
773 | 滑动谜题 | [广度优先搜索] [数组] [矩阵] | Hard |
766 | 托普利茨矩阵 | [数组] [矩阵] | Easy |
750 | 角矩形的数量 🔒 | [数组] [数学] [动态规划] [矩阵] | Medium |
749 | 隔离病毒 | [深度优先搜索] [广度优先搜索] [数组] [矩阵] [模拟] | Hard |
741 | 摘樱桃 | [数组] [动态规划] [矩阵] | Hard |
733 | 图像渲染 | [深度优先搜索] [广度优先搜索] [数组] [矩阵] | Easy |
723 | 粉碎糖果 🔒 | [数组] [双指针] [矩阵] [模拟] | Medium |
695 | 岛屿的最大面积 | [深度优先搜索] [广度优先搜索] [并查集] [数组] [矩阵] | Medium |
675 | 为高尔夫比赛砍树 | [广度优先搜索] [数组] [矩阵] [堆(优先队列)] | Hard |
661 | 图片平滑器 | [数组] [矩阵] | Easy |
568 | 最大休假天数 🔒 | [数组] [动态规划] [矩阵] | Hard |
566 | 重塑矩阵 | [数组] [矩阵] [模拟] | Easy |
562 | 矩阵中最长的连续1线段 🔒 | [数组] [动态规划] [矩阵] | Medium |
542 | 01 矩阵 | [广度优先搜索] [数组] [动态规划] [矩阵] | Medium |
533 | 孤独像素 II 🔒 | [数组] [哈希表] [矩阵] | Medium |
531 | 孤独像素 I 🔒 | [数组] [哈希表] [矩阵] | Medium |
529 | 扫雷游戏 | [深度优先搜索] [广度优先搜索] [数组] [矩阵] | Medium |
498 | 对角线遍历 | [数组] [矩阵] [模拟] | Medium |
463 | 岛屿的周长 | [深度优先搜索] [广度优先搜索] [数组] [矩阵] | Easy |
427 | 建立四叉树 | [树] [数组] [分治] [矩阵] | Medium |
422 | 有效的单词方块 🔒 | [数组] [矩阵] | Easy |
419 | 甲板上的战舰 | [深度优先搜索] [数组] [矩阵] | Medium |
417 | 太平洋大西洋水流问题 | [深度优先搜索] [广度优先搜索] [数组] [矩阵] | Medium |
407 | 接雨水 II | [广度优先搜索] [数组] [矩阵] [堆(优先队列)] | Hard |
378 | 有序矩阵中第 K 小的元素 | [数组] [二分查找] [矩阵] [排序] [堆(优先队列)] | Medium |
363 | 矩形区域不超过 K 的最大数值和 | [数组] [二分查找] [动态规划] [矩阵] [有序集合] | Hard |
361 | 轰炸敌人 🔒 | [数组] [动态规划] [矩阵] | Medium |
353 | 贪吃蛇 🔒 | [设计] [队列] [数组] [矩阵] | Medium |
348 | 设计井字棋 🔒 | [设计] [数组] [哈希表] [矩阵] | Medium |
317 | 离建筑物最近的距离 🔒 | [广度优先搜索] [数组] [矩阵] | Hard |
311 | 稀疏矩阵的乘法 🔒 | [数组] [哈希表] [矩阵] | Medium |
308 | 二维区域和检索 - 可变 🔒 | [设计] [树状数组] [线段树] [数组] [矩阵] | Hard |
304 | 二维区域和检索 - 矩阵不可变 | [设计] [数组] [矩阵] [前缀和] | Medium |
302 | 包含全部黑色像素的最小矩形 🔒 | [深度优先搜索] [广度优先搜索] [数组] [二分查找] [矩阵] | Hard |
296 | 最佳的碰头地点 🔒 | [数组] [数学] [矩阵] [排序] | Hard |
289 | 生命游戏 | [数组] [矩阵] [模拟] | Medium |
286 | 墙与门 🔒 | [广度优先搜索] [数组] [矩阵] | Medium |
240 | 搜索二维矩阵 II | [数组] [二分查找] [分治] [矩阵] | Medium |
221 | 最大正方形 | [数组] [动态规划] [矩阵] | Medium |
212 | 单词搜索 II | [字典树] [数组] [字符串] [回溯] [矩阵] | Hard |
200 | 岛屿数量 | [深度优先搜索] [广度优先搜索] [并查集] [数组] [矩阵] | Medium |
174 | 地下城游戏 | [数组] [动态规划] [矩阵] | Hard |
130 | 被围绕的区域 | [深度优先搜索] [广度优先搜索] [并查集] [数组] [矩阵] | Medium |
85 | 最大矩形 | [栈] [数组] [动态规划] [矩阵] [单调栈] | Hard |
79 | 单词搜索 | [数组] [回溯] [矩阵] | Medium |
74 | 搜索二维矩阵 | [数组] [二分查找] [矩阵] | Medium |
73 | 矩阵置零 | [数组] [哈希表] [矩阵] | Medium |
64 | 最小路径和 | [数组] [动态规划] [矩阵] | Medium |
63 | 不同路径 II | [数组] [动态规划] [矩阵] | Medium |
59 | 螺旋矩阵 II | [数组] [矩阵] [模拟] | Medium |
54 | 螺旋矩阵 | [数组] [矩阵] [模拟] | Medium |
48 | 旋转图像 | [数组] [数学] [矩阵] | Medium |
37 | 解数独 | [数组] [回溯] [矩阵] | Hard |
36 | 有效的数独 | [数组] [哈希表] [矩阵] | Medium |