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5.1.0-beta2
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Signed-off-by: bigfinfrank <[email protected]>
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bigfinfrank committed Jul 23, 2024
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16 changes: 14 additions & 2 deletions CHANGELOG.md
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Expand Up @@ -6,7 +6,7 @@ New updates are added as a h2 header (`##`) above the previous version (meaning
We use [Semantic Versioning 2.0.0](https://semver.org/spec/v2.0.0.html) which is the undoubtedly best format for version formatting, please use it for your own projects.


## 5.1.0-beta1
## 5.1.0-beta2
```diff
+ Added sv_minimum_desired_chicken_count "100" to practice.cfg and misc.cfg
+ Added tv_password1 and updated the tv_password description in server_secrets.cfg.example and private.cfg.example
Expand All @@ -21,6 +21,8 @@ We use [Semantic Versioning 2.0.0](https://semver.org/spec/v2.0.0.html) which is
+ Added cl_hud_telemetry_* and cl_grenadecrosshair_* convars to ui.cfg
+ Added cl_teamid_overhead_fade_near_crosshair to ui.cfg
+ Added autohop.cfg into utility, credit to @deafps
+ Added fin_darkmode aliases to allow you to disable mat_fullbright 3 being set on map load, useful when changing local maps repeatedly.
+ Added fin_minijump aliases along with reworks to other movement aliases based on https://steamcommunity.com/sharedfiles/filedetails/?id=3283822077

* Adjusted whitespace
* Enabled mp_endmatch_votenextmap and increased mp_endmatch_votenextleveltime from 0 to 20.
Expand All @@ -30,11 +32,21 @@ We use [Semantic Versioning 2.0.0](https://semver.org/spec/v2.0.0.html) which is
* Updated cl_teamid_overhead_mode from 2 to 3 (as well as the description) because Valve decided to change what the numbers meant.
* Fixed category numbering in a few spots
* Updated mat_fullbright with it's new description
* Disabled SourceTV/demo recording in practice.cfg, was causing crashes.
* Set players and bots to be killed on disconnect again as the one-time cleanup is less impactful than the ghost of the player sitting there forever.
* Updated ui_mainmenu_bkgnd_movie_######## convar
* Temporarily disabled mp_randomspawn* as they might be resulting in crashes

- Removed cq_netgraph and cq_netgraph_problem_show_auto from aliases_controls.cfg and networking.cfg
- Removed keys folder
- Removed cl_chatfilters from safety.cfg
- Removed mat_disable_normal_mapping from skill_container.cfg
- Removed script_reload_kz in favor of using https://github.com/Letaryat/poor-sharptimer for KZ UI.
- Removed cl_chatfilters from safety.cfg as it's no longer in the game.
- Removed sv_max_allowed_net_graph, mp_roundtime_deployment, and cash_team_survive_guardian_wave from practice.cfg as they're no longer in the game.
- Removed mp_guardian_* commands from debug.cfg as they're no longer in the game.
- Removed cl_playerspray_auto_apply and sv_holiday_mode from misc.cfg as they're no longer in the game.
- Removed cl_crosshair_sniper_show_normal_inaccuracy and spec_hide_players from ui.cfg and skinpictures.cfg as they're no longer in the game.
- Removed desubtick aliases en-masse

*** STILL STUFF TODO***
```
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79 changes: 42 additions & 37 deletions config/aliases/aliases_controls.cfg
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Expand Up @@ -30,33 +30,33 @@ alias "+fin_scorenet" "cl_showfps 2; r_show_time_info 1; cl_showmem 3; cl_showpo
alias "-fin_scorenet" "cl_showfps 0; r_show_time_info 0; cl_showmem 0; cl_showpos 0; alias fin_scoreboard_fix fin_scoreboard_off"; // information, at the cost of vision.
alias "fin_scorenet" "fin_scoreneton"; // Toggle alias for the scorenet
alias "fin_scoreneton" "+fin_desubtick_showscores; cl_showfps 2; r_show_time_info 1; cl_showmem 3; alias fin_scorenet fin_scorenetoff";
alias "fin_scorenetoff" "-fin_desubtick_showscores; cl_showfps 0; r_show_time_info 0; cl_showmem 0; alias fin_scorenet fin_scoreneton";
alias "fin_scoreneton" "+showscores; cl_showfps 2; r_show_time_info 1; cl_showmem 3; alias fin_scorenet fin_scorenetoff";
alias "fin_scorenetoff" "-showscores; cl_showfps 0; r_show_time_info 0; cl_showmem 0; alias fin_scorenet fin_scoreneton";
alias "fin_scoreboard_fix" "fin_nothing";
alias "fin_scoreboard_off" "-showscores; -showscores";
echoln "[aliases_controls.cfg] {3} Registering perfect crouch jump aliases";
alias "+fin_cjump" "+fin_desubtick_jump; +fin_desubtick_duck; alias fin_crouched"; // This is a crouch jump bind, tapping the key performs
alias "-fin_cjump" "-fin_desubtick_jump; fin_jumped; alias fin_crouched -fin_desubtick_duck"; // a perfect crouch jump, holding it keeps you crouched.
alias "+fin_cjump" "+jump; +duck; alias fin_crouched"; // This is a crouch jump bind, tapping the key performs
alias "-fin_cjump" "-jump; fin_jumped; alias fin_crouched -duck"; // a perfect crouch jump, holding it keeps you crouched.
alias "+fin_crouch" "+fin_desubtick_duck; alias fin_jumped"; // This makes it so when you release space, it won't
alias "-fin_crouch" "fin_crouched; alias fin_jumped -fin_desubtick_duck"; // cancel-out you holding down crouch.
alias "fin_jumped" "-fin_desubtick_duck";
alias "fin_crouched" "-fin_desubtick_duck";
alias "+fin_crouch" "+duck; alias fin_jumped"; // This makes it so when you release space, it won't
alias "-fin_crouch" "fin_crouched; alias fin_jumped -duck"; // cancel-out you holding down crouch.
alias "fin_jumped" "-duck";
alias "fin_crouched" "-duck";


echoln "[aliases_controls.cfg] {4} Registering jump throw alias";
alias "+fin_jumpthrowthrow" "-fin_desubtick_attack; -fin_desubtick_attack2";
alias "-fin_jumpthrowjump" "-fin_desubtick_jump";
alias "+fin_jumpthrowjump" "+fin_desubtick_jump";
alias "+fin_jumpthrowthrow" "-attack; -attack2";
alias "-fin_jumpthrowjump" "-jump";
alias "+fin_jumpthrowjump" "+jump";


echoln "[aliases_controls.cfg] {5} Registering better +use aliases"; // For the use spam part, credit to: https://reddit.com/comments/5xila4
alias "+fin_betteruse" "+fin_desubtick_use; bind mwheeldown fin_usespam; bind mwheelup fin_usespam; gameinstructor_enable true";
alias "-fin_betteruse" "-fin_desubtick_use; bind mwheeldown +fin_desubtick_jump; bind mwheelup +fin_desubtick_jump; gameinstructor_enable false";
alias "fin_usespam" "-fin_desubtick_use; bind mwheeldown +fin_desubtick_use; bind mwheelup +fin_desubtick_use";
alias "+fin_betteruse" "+use; bind mwheeldown fin_usespam; bind mwheelup fin_usespam; gameinstructor_enable true";
alias "-fin_betteruse" "-use; bind mwheeldown +jump; bind mwheelup +jump; gameinstructor_enable false";
alias "fin_usespam" "-use; bind mwheeldown +use; bind mwheelup +use";


echoln "[aliases_controls.cfg] {6} Registering Hold-for-knife aliases";
Expand All @@ -65,51 +65,56 @@ alias "-fin_knife" "lastinv"; // hold your kni


echoln "[aliases_controls.cfg] {7} Registering jump throw aliases";
alias "+fin_jthrow" "+fin_desubtick_jump; -fin_desubtick_attack; -fin_desubtick_attack2";
alias "-fin_jthrow" "-fin_desubtick_jump";
alias "+fin_jthrow" "+jump; -attack; -attack2";
alias "-fin_jthrow" "-jump";


echoln "[aliases_controls.cfg] {8} Registering alias to disable jumping while shooting"; // Credit to: https://reddit.com/comments/73wcsz
alias "+noscroll_attack" "+fin_desubtick_attack; bind mwheeldown fin_nothing; bind mwheelup fin_nothing";
alias "-noscroll_attack" "-fin_desubtick_attack; bind mwheeldown +fin_desubtick_jump; bind mwheelup +fin_desubtick_jump";
alias "+noscroll_attack" "+attack; bind mwheeldown fin_nothing; bind mwheelup fin_nothing";
alias "-noscroll_attack" "-attack; bind mwheeldown +jump; bind mwheelup +jump";


echoln "[aliases_controls.cfg] {9} Registering Anti-AFK aliases";
alias "fin_antiafk" "+fin_desubtick_left; +fin_desubtick_moveright; +fin_desubtick_attack2; +fin_desubtick_sprint";
alias "fin_antiafk2" "-fin_desubtick_left; -fin_desubtick_moveright; -fin_desubtick_attack2; -fin_desubtick_sprint";
alias "fin_antiafk" "+left; +moveright; +attack2; +sprint";
alias "fin_antiafk2" "-left; -moveright; -attack2; -sprint";


echoln "[aliases_controls.cfg] {10} Registering long jump aliases";
alias "+fin_longjump" "+fin_desubtick_duck; +fin_desubtick_jump";
alias "-fin_longjump" "-fin_desubtick_duck; -fin_desubtick_jump";
alias "+fin_longjump" "+duck; +jump";
alias "-fin_longjump" "-duck; -jump";


echoln "[aliases_controls.cfg] {11} Registering null-cancelling movement aliases";
alias "+fin_ncmforward" "-fin_desubtick_back; +fin_desubtick_forward; alias fin_ncmcancelforward fin_fix_forward";
alias "+fin_ncmback" "-fin_desubtick_forward; +fin_desubtick_back; alias fin_ncmcancelback fin_fix_back";
alias "+fin_ncmleft" "-fin_desubtick_right; +fin_desubtick_left; alias fin_ncmcancelleft fin_fix_left";
alias "+fin_ncmright" "-fin_desubtick_left; +fin_desubtick_right; alias fin_ncmcancelright fin_fix_right";
alias "-fin_ncmforward" "-fin_desubtick_forward; fin_ncmcancelback; alias fin_ncmcancelforward";
alias "-fin_ncmback" "-fin_desubtick_back; fin_ncmcancelforward; alias fin_ncmcancelback";
alias "-fin_ncmleft" "-fin_desubtick_left; fin_ncmcancelright; alias fin_ncmcancelleft";
alias "-fin_ncmright" "-fin_desubtick_right; fin_ncmcancelleft; alias fin_ncmcancelright";
alias "fin_fix_forward" "-fin_desubtick_forward; +fin_desubtick_forward";
alias "fin_fix_back" "-fin_desubtick_back; +fin_desubtick_back";
alias "fin_fix_left" "-fin_desubtick_left; +fin_desubtick_left";
alias "fin_fix_right" "-fin_desubtick_right; +fin_desubtick_right";
alias "+fin_ncmforward" "-back; +forward; alias fin_ncmcancelforward fin_fix_forward";
alias "+fin_ncmback" "-forward; +back; alias fin_ncmcancelback fin_fix_back";
alias "+fin_ncmleft" "-right; +left; alias fin_ncmcancelleft fin_fix_left";
alias "+fin_ncmright" "-left; +right; alias fin_ncmcancelright fin_fix_right";
alias "-fin_ncmforward" "-forward; fin_ncmcancelback; alias fin_ncmcancelforward";
alias "-fin_ncmback" "-back; fin_ncmcancelforward; alias fin_ncmcancelback";
alias "-fin_ncmleft" "-left; fin_ncmcancelright; alias fin_ncmcancelleft";
alias "-fin_ncmright" "-right; fin_ncmcancelleft; alias fin_ncmcancelright";
alias "fin_fix_forward" "-forward; +forward";
alias "fin_fix_back" "-back; +back";
alias "fin_fix_left" "-left; +left";
alias "fin_fix_right" "-right; +right";
alias "fin_ncmcancelforward" "";
alias "fin_ncmcancelback" "";
alias "fin_ncmcancelleft" "";
alias "fin_ncmcancelright" "";


echoln "[aliases_controls.cfg] {12} Registering free-acceleration bhop alias";
alias "fin_highveljump" "+fin_desubtick_jump; -fin_desubtick_back; -fin_desubtick_jump";
alias "fin_highveljump" "+jump; -back; -jump";


echoln "[aliases_controls.cfg] {13} Registering jump bug aliases";
alias "+fin_jumpbug" "-fin_desubtick_duck; +fin_desubtick_jump";
alias "-fin_jumpbug" "-fin_desubtick_jump";
alias "+fin_jumpbug" "-duck;-duck;-duck;+jump;+jump";
alias "-fin_jumpbug" "-jump;-jump;-jump";


echoln "[aliases_controls.cfg] {14} Registering mini-jump aliases";
alias "+fin_minijump" "+duck;+jump"
alias "-fin_minijump" "-duck;-duck;-jump"



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94 changes: 0 additions & 94 deletions config/aliases/aliases_desubtick.cfg

This file was deleted.

2 changes: 1 addition & 1 deletion config/aliases/aliases_exploits.cfg
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Expand Up @@ -42,7 +42,7 @@ alias "fin_def_fetch" "fin_def_fetch_1; fin_def_fetch_2; fin_def_fetch_3; fin_de

echoln "[aliases_exploits.cfg] {3} Registering shotgun auto-reload aliases";
alias "fin_autoreload" "fin_autoreload_disabled";
alias "fin_autoreload_enabled" "+fin_desubtick_reload; -fin_desubtick_reload";
alias "fin_autoreload_enabled" "+reload; -reload";
alias "fin_autoreload_disabled" "fin_nothing";
alias "fin_autoreload_toggle" "fin_autoreload_on";
alias "fin_autoreload_on" "alias fin_autoreload fin_autoreload_enabled; alias fin_autoreload_toggle fin_autoreload_off";
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