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Releases: bigfinfrank/cs2

TF2 0.1.0-rc9

27 Nov 23:22
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TF2 0.1.0-rc9 Pre-release
Pre-release
+ Added missed "settings.scr" to .gitignore
+ Added clearinputs.cfg which executes automatically in section 9.1
+ Added mp_respawnwavetime "0" to practice.cfg
+ Created finsfriends.cfg with all of our preferred server host convar settings
+ Added clearinputs.cfg which runs all -commands and aliased it
+ Added intelligent cheatstart and cheatend aliases for toggling sv_cheats (credit: https://github.com/JarateKing/jarconfig/blob/master/cfg/binds/cheats.cfg)
+ Added lists/ folder with 60percentrow1.cfg -> 60percentrow6.cfg, 80percentkeys.cfg, joystickbinds.cfg, mousekeybinds.cfg, and numberpadkeys.cfg that dynamically put current bindings in console
+ Added 16 bit representation after cl_training_completed_with_classes

* Changed sv_pure to "2" instead of "1" which is more secure but doesn't allow custom skins/models.
* Updated exec in section 0.0 to call the new name cfg name, fixed_360controller.cfg
* Fixed handful of missing/extra newlines causing inconsistent formatting
* Updated whitespace to give some areas better aesthetics
* Changed filtered out console text to remove warnings from the -hushsteam launch option
* Added missing semicolons to the ends of lines
* Reordered some convars and commands within their sections to make them more aesthetically pleasing
* Fixed an extra 1 before the actual "1"; where tf_inspect_hint_count is set
* Fixed -ncmbackward calling "cf" (original vague mastercomfig name) alias instead of "ncmcancelleft" (my name in this config)
* Fixed extra newlines at the end of practice.cfg
* Updated launch options

- Removed note about settings.gg from README
- Removed contributing section in README because that's on the main branch's README

TF2 0.1.0-rc8

27 Nov 17:56
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TF2 0.1.0-rc8 Pre-release
Pre-release
+ Added files from TF2's /tf/cfg folder to .gitignore so it's usable as a working directory for maintaing the project

* Renamed fixed_controller.360.cfg to be in line with tf2's controller file (it's now fixed_360controller.cfg)

- Deleted CONTRIBUTING.md and CONTRIBUTORS.md, these are now on the special "main" branch
- Deleted ISSUE_TEMPLATE/ and PULL_REQUEST_TEMPLATE/ folders and their .keep files because they're only useful on the default GitHub branch

TF2 0.1.0-rc7 (includes unpublished changes from 0.1.0-rc6 and 0.1.0-rc5)

27 Nov 15:33
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0.1.0-rc7

* Fixed linting issue introduce in 0.1.0-rc5
* Fixed a grammar issue at the top of CHANGELOG.md

0.1.0-rc6

* Fixed missing newlines in changelog above 0.1.0-rc5 and between 0.1.0-rc5 and 0.1.0-rc4

0.1.0-rc5

* Fixed missing newline between Additions and Changes in 0.1.0-rc4 changelog
* Change references from CSGO to TF2 in README.md
* Made launch options a Markdown list

TF2 0.1.0-rc4

27 Nov 06:21
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TF2 0.1.0-rc4 Pre-release
Pre-release
+ Added cl_mute_all_comms "1" to section 0.0
+ Added missing in-line documentation for a handful of convars/commands
+ Added a handful of networking optimisations from various online sources and valve's developer docs
+ Enabled sv_lan "1";
+ Changed engine_no_foucs_sleep time to 1ms which should result in much higher fps and tickrates while tabbed out
+ Set the maximum number of dropped packets to 0 and increased the max uploaded file size to 64mb
+ Added a handful of graphical/performance optimisations to section 2.1
+ Added additional mastercomfig sound settings not included in sound=ultra but in comfig.cfg
+ Added a variety of HUD tweaks including disabling achievements and speeding up animations
+ Added sv_motd_unload_on_dismissal "1"; to free up a tiny amount of RAM
+ Added bugreporter_uploadasync "1"; to alleviate lag spikes when uploading bug reports
+ Added "record fix; stop;" and snd_restart; to reset/refresh states section 9.1

* Fixed some missing semicolons
* Fixed some spaces missing and some extra ones causing comments to be misaligned
* Remove showmapinfo bind and replaced it with a second say_party bind
* Shuffled around some config values to make them more aesthetically pleasing
* Moved hud_reloadscheme to saving section 9.2

- Removed video.txt
- Removed old 3.3.7 knife aliases

TF2 0.1.0-rc3

27 Nov 03:58
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TF2 0.1.0-rc3 Pre-release
Pre-release
+ Added sv_steamblockcheck "4" to avoid playing with any players you have blocked
+ Added description to tf_use_min_viewmodels
+ Added customunbindalljoystick alias that execs customunbindalljoystick.cfg which is also new. customunbindalljoystick.cfg unbinds every joystick (controller) command.
+ Added hud_reloadscheme to section 9.0

* Fixed some inconsistent formatting with newlines between sections
* Replaced cl_join_advertise with tf_party_join_request_mode
* Swapped commented out unbindalljoystick command for the new customunbindalljoystick alias

- Removed +/-defuse alias
- Removed TODO note from cl_observercrosshair
- Removed commented out cl_show_clan_in_death_notice

TF2 0.1.0-rc2

27 Nov 02:50
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TF2 0.1.0-rc2 Pre-release
Pre-release
* Fixed linting problem in README.md
* Added an extra newline before the start of the version h2's

TF2 0.1.0-rc10

28 Nov 02:43
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TF2 0.1.0-rc10 Pre-release
Pre-release
* Changed previous changelog entries to be in diff codeblocks which should fix a Markdown linting complaint
* Fixed outdated hostname

- Removed cl_hud_color from section 7.0
- Removed duplicate note about clearinputs.cfg in the 0.1.0-rc9 changelog

TF2 0.1.0-rc1

27 Nov 00:44
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TF2 0.1.0-rc1 Pre-release
Pre-release
+ Added an end-of-file trailing newline to .gitignore
+ Added a second nag about reading this to the important box
+ Added a custom weapon and camera FOV to section 2.0
+ Added mastercomfig changes ported over by hand, you can support their developers at docs.mastercomfig.com/page/support_me, the included additions are below:
+ Added mastercomfig LOD ultra
+ Added mastercomfig lighting ultra
+ Added mastercomfig ligting ex high
+ Added mastercomfig shadows ultra
+ Added mastercomfig flashlight on
+ Added mastercomfig effects ultra
+ Added mastercomfig water ultra
+ Added mastercomfig particles ultra
+ Added mastercomfig post processing high
+ Added mastercomfig pyrovision high
+ Added mastercomfig romevision on
+ Added mastercomfig motion blur off
+ Added mastercomfig anti aliasing msaa 8x
+ Added mastercomfig texture filter aniso16x
+ Added mastercomfig characters ultra
+ Added mastercomfig decals ultra
+ Added mastercomfig decals models high
+ Added mastercomfig decals art on
+ Added mastercomfig sprays off
+ Added mastercomfig gibs high
+ Added mastercomfig props ultra
+ Added mastercomfig ragdolls high
+ Added mastercomfig 3dsky on
+ Added mastercomfig jigglebones force on
+ Added mastercomfig textures very high
+ Added mastercomfig ropes ultra
+ Added mastercomfig hud player model on
+ Added mastercomfig outlines high
+ Added mastercomfig sound ultra
+ Added mastercomfig flat mouse addon
+ Added mastercomfig no tutorial addon
+ Added mastercomfig null canceling movement
+ Added LWIN and RWIN keys to keyboard row 6 binds
+ Added cl_hud_minmode to use minimal hud
+ Added tf_scoreboard_ping_as_text which changes scoreboard ping to be numbers instead of bars
+ Added hud_fastswitch to avoid having to click an extra time to swap weapons
+ Added semicolons to the end of the lines in gaben.cfg

* Changed tickrate warning to use different verbage and 32 instead of 64 tick
* Changed wording in the sv_contact warning
* Changed sv_contact to tf2cfg@fin.fail
* Changed sv_steamauth_enforce to tf_mm_trusted
* Changed hostname to say TF2 instead of CSGO
* Replaced mm_dedicated_search_maxping with tf_mm_custom_ping accompanied by tf_mm_custom_ping_enabled "1"
* Changed cl_forcepreload to sv_forcepreload
* Changed default tickrate alias from 64tick to 32tick
* Changed net_graphheight to 375 so it fits cleanly on scoreboard
* Replaced CSGO viewmodel customization a TF2 one
* Swapped +lookatweapon for +inspect which is the TF2 equivelant
* Swapped cl_righthand for cl_flipviewmodels which is the TF2 alternative
* Changed crosshair customization to use TF2 equivelant convars where possible
* Replaced game instructor and tip disabling section with the massive mastercomfig section which handles disabling tips in section 5.31
* Updated binds to include TF2 commands and convars
* Updated controller binds to use each "key"s TF2 name
* Changed cl_show_observer_crosshair for cl_observercrosshair
* Replaced hud_showtargetid with tf_hud_target_id_alpha, tf_hud_target_id_disable_floating_health, tf_hud_target_id_offset, and tf_hud_target_id_show_avatars
* Commented out cl_join_advertise and cl_show_clan_in_death_notice so they can be replaced with their probably existent TF2 alternatives
* Commented out unbindalljoystick because it doesn't exist in TF2. This will probably be removed by a custom-made alias that accomplishes the same thing in the future.
* Changed wording at the top of CHANGELOG.md
* Changed wording in CONTRIBUTING.md
* Changed wording in CONTRIBUTORS.md
* Updated fixed_controller.360.cfg substantially so it supports TF2
* Changed practice.cfg to have non-existent/incompatible convars and commands commented out and converted some commands/convars to their TF2 equivelants. This will be redone properly in the future.
* Changed launch options in README.md to reflect the TF2 ones

- Removed sv_usercmd_custom_random_seed because it's a cheat convar in TF2
- Removed svframerate options from the net_graph because they don't exist in TF2
- Removed sv_max_allowed_net_graph and set net_graph to 1 instead of 2 because TF2 doesn't have the same net_graph system as CSGO
- Removed net_graphipc because it doesn't exist in TF2
- Removed view bobbing customization because they're all cheat convars in TF2
- Removed fps_max_menu because it doesn't exist in TF2
- Removed cl_hud_healthammo_style from scorenet aliases in section 3.3.1
- Removed gameinstructor from section 3.3.6
- Removed +/-loudshift aliases because they're basically useless in TF2 as there's no slow-walking and the game overall is much more loud and fast-paced
- Removed the already commented out RGB Hud in section 3.3.13 because the necessary convar cl_hud_color does not exist in TF2
- Removed radar customization which was old section 4.0
- Removed not-in-TF2 convars from the section 4.0 crosshair customization
- Removed various hud convars that don't exist (or apply) to TF2
- Removed cl_use_opens_buy_menu and cl_autowepswitch from section 8.0 because they don't apply to TF2
- Removed cl_disablefreezecam from section 8.0 because it doesn't exist in TF2
- Removed game_type and game_mode becuase they don't exist in TF2
- Removed trusted_launch_info from section 10.0 because TF2 does not support trusted launch.
- Deleted config.cfg because there either isn't or I couldn't find a TF2 equivelant file
- Removed csgo_bigfinfrank.txt because it's going to be extremely incompatible with TF2, a TF2 version might be added in the future but it's unlikely.

CSGO 3.0.3

07 Sep 01:01
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+ Added qmmconnect.dt to .gitignore
+ Added semicolons to the end of commands & convars
+ Added r_cleardecals; to slot keys

* Fixed a couple markdown problems in README.md (plus some slight wording changes)
* Re-ordered crosshair commands, they're sorted by length again! 😄
* Change kp_multiply (the asterisk on the numpad) to run exec practice.cfg;

- Removed trailing spaces (spaces at the end of lines) in a couple spots

CSGO 3.0.2

02 Sep 16:56
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+ Added game_mode 1 and game_type 0 to practice.cfg (this sets the server to competitive)
+ Added launch options (with explanations) to README.md
+ Added 'hotswap' aliases to change preferred tickrate for: 16, 32, 64, 128, 256, and 512 tick
+ Bound cast_ray command to 4
+ Added csgo_bigfinfrank.txt to the GitHub Repo (you no longer need to got Settings.GG to get it!)
+ Added toggle aliases for aliases that previously directly used the "bind" command
! THE ABOVE CHANGE MEANS THAT YOU NEED TO SWAP YOUR lefthand ALIAS TO USE handswap INSTEAD

* Changed 11.0 echo to say "Game info and Gaben" instead of "Info and Gaben"
* Updated TODO list
* Updated some documentation
* Fix some formatting
* Change WASD To ESDF (more bindable keys within reach, it's better long term but hard to adjust)

- Commented out bindings in fixed_controller.360.cfg, you should use the ones added to autoexec.cfg in v3.0.1 instead.
- Removed some comments from practice.cfg