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pull in unrealsdk update #64

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Jan 2, 2025
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2 changes: 1 addition & 1 deletion CMakeLists.txt
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
cmake_minimum_required(VERSION 3.25)

project(pyunrealsdk VERSION 1.5.1)
project(pyunrealsdk VERSION 1.5.2)

function(_pyunrealsdk_add_base_target_args target_name)
target_compile_features(${target_name} PUBLIC cxx_std_20)
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7 changes: 7 additions & 0 deletions changelog.md
Original file line number Diff line number Diff line change
@@ -1,5 +1,12 @@
# Changelog

## v1.5.2

### unrealsdk v1.6.1
For reference, the unrealsdk v1.6.1 changes this includes are:

> - Handled `UClass::Interfaces` also having a different offset between BL2 and TPS.

## v1.5.1
- Changed type hinting of `unrealsdk.find_all` to return an `Iterable[UObject]`, instead of
`Iterator[UObject]`. This mirrors what was actually happening at runtime.
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2 changes: 1 addition & 1 deletion libs/unrealsdk
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