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feat: flying enemies flee vertically, use preferred Z levels#8432

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shmakota wants to merge 1 commit intocataclysmbn:mainfrom
shmakota:climbing_attempt_2
Open

feat: flying enemies flee vertically, use preferred Z levels#8432
shmakota wants to merge 1 commit intocataclysmbn:mainfrom
shmakota:climbing_attempt_2

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@shmakota shmakota commented Apr 1, 2026

Purpose of change (The Why)

Suggested in the discord, and I've wanted to improve flying enemy support for a while.

Describe the solution (The How)

Allows flying enemies to flee upwards into the sky, and allows monsters to define a preferred Z level. Sunshine suggested a default of 3 for birds, which makes sense to me - preferrably zombie/aggro flying monsters should hover on 2, so they can use the hit and run style attacks if desired.

Describe alternatives you've considered

Testing

Additional context

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Mandatory

@github-actions github-actions bot added src changes related to source code. JSON related to game datas in JSON format. labels Apr 1, 2026
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