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Wayland related modifications #5
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This fix is based on shibukawa's fix: glfw#658 shibukawa@d36a164 Some minor coding style changes are made, but not yet follow glfw's one, and some comments doesn't follow recent changes. So further work is needed. Co-authored-by: Yoshiki Shibukawa <[email protected]> Co-authored-by: Takuro Ashie <[email protected]>
This commit re-organizes 9d9af13. * Use dynamic load for Imm32. * Generalize platform-specific features to _GLFWplatform. * Add caret-position info to preedit-callback. * Add cursorWidth to preeditCursor and related APIs. * Handle UTF16 data correctly. * Handle GCS_RESULTSTR so that committed texts are processed correctly. * Handle WM_IME_ENDCOMPOSITION to clear preedit. * Handle WM_IME_SETCONTEXT. * https://learn.microsoft.com/en-us/windows/win32/intl/wm-ime-setcontext#remarks * Refactor code shapes and variable names. Co-authored-by: Takuro Ashie <[email protected]>
This fix is based on shibukawa's fix: glfw#658 shibukawa@d36a164 Co-authored-by: Yoshiki Shibukawa <[email protected]> Co-authored-by: Takuro Ashie <[email protected]>
This commit re-organizes 31b12b7. * Use dynamic load for TIS functions and stop using Carbon. * Generalize platform-specific features to _GLFWplatform. * Add caret-position info to preedit-callback. * Handle UTF16 data correctly. * Implement `firstRectForCharacterRange:actualRange:` to display preedit candidate window correctly. * Suppress _glfwInputKey during preediting. * Ensure preedit cleared after committed. * Fix wrong length of markedRange. * Improve IME status APIs. * Refactor code shapes and variable names. Co-authored-by: Takuro Ashie <[email protected]> Co-authored-by: xfangfang <[email protected]>
This fix is based on shibukawa's fix: glfw#658 The differences is the following. * Remove `X_HAVE_UTF8_STRING` branching since the current logic doesn't use it * Replace `XNDestroyCallback` for `XNPreeditAttributes` in `XCreateIC` Co-authored-by: Yoshiki Shibukawa <[email protected]> Co-authored-by: Takuro Ashie <[email protected]>
This commit re-organizes 6e7f939. * Load missing XIM related function symbols. * Generalize platform-specific features to _GLFWplatform. * Change the defalut input style to over-the-spot style. * Rename `decodeUTF8()` to `_glfwDecodeUTF8()` to make it as internal API. * It will be also needed to implment input method for Wayland. * Refactor code shapes and variable names. About over-the-spot style and on-the-spot style on X11: * In over-the-spot mode, almost all APIs are disabled since applications only need to specify the preedit candidate window position by `glfwSetPreeditCursorPos()`. * We can change the style by enabling `GLFW_X11_ONTHESPOT` init hint, but it has the following problems. * Status APIs don't work because status callbacks don't work. (at least in my ibus environment). * Can't specify the candidate window position. Known problems: * Some keys (arrow, Enter, BackSpace, ...) are passed to applications during preediting. * This will be fixed in PR glfw#1972 : glfw#1972 Co-authored-by: Takuro Ashie <[email protected]>
They are wayland protocols to support input methods: https://cgit.freedesktop.org/wayland/wayland-protocols/tree/unstable/text-input/text-input-unstable-v3.xml https://cgit.freedesktop.org/wayland/wayland-protocols/tree/unstable/text-input/text-input-unstable-v1.xml text_input_unstable_v3 is widely supported by major desktop environment on GNU/Linux such as GNOME or KDE. text_input_unstable_v1 isn't so popular but Weston which is the reference Wayland implementation supports only it and doesn't support text_input_unstable_v3 so that we also implement it.
Co-authored-by: Takuro Ashie <[email protected]>
This fix is from shibukawa's fix: glfw#658 shibukawa@d36a164
You can use this feature when you need to manage the drawing of the preedit candidates on the application side.
Load it dynamically instead.
ref: https://wayland.app/protocols/text-input-unstable-v3#zwp_text_input_v3:event:done |
Thanks for your feedback!
The fix for this issue looks good.
I have some concerns on this fix.
and the status should be synchronized no matter what element you use. |
This is indeed a problem. I have only tested the touchscreen experience in the Wayland desktop environment (SteamDeck) of KDE, and have not found a way to manually turn off the on-screen keyboard. I have also not tested the support for other input methods. I may install Wayland on my new computer for more detailed testing in about a week or two. |
The content of this PR has only been tested under textInputV3, as my understanding of Wayland is limited, so it may contain issues.
1. Improves
The current Wayland implementation defaults to automatically enabling the input method when the application starts, leading to:
Therefore, I directly removed the keyboard activation functions of
textInputV1Enter
andtextInputV3Enter
, and at the same time, simply implemented the IME status-related functions, allowing users to enable or disable the keyboard throughglfwSetInputMode
.2. Fix for endless preedit cursor update
While implementing the above, I found that
textInputV3Done
is called repeatedly after the application starts.After reading the documentation:
I made a simple adjustment, calling
zwp_text_input_v3_set_cursor_rectangle
/zwp_text_input_v1_set_cursor_rectangle
only when the coordinates change. As I tested with an on-screen keyboard, I am not sure if it will affect the other input method, but it did indeed stop the loop oftextInputV3Done
being called repeatedly.