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support set ping handler and pong handler #307

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5 changes: 5 additions & 0 deletions conn_notjs.go
Original file line number Diff line number Diff line change
@@ -59,6 +59,8 @@ type Conn struct {
pingCounter int32
activePingsMu sync.Mutex
activePings map[string]chan<- struct{}
pingHandler func(ctx context.Context, p []byte) error
pongHandler func(ctx context.Context, p []byte) error
}

type connConfig struct {
@@ -89,6 +91,9 @@ func newConn(cfg connConfig) *Conn {
closed: make(chan struct{}),
activePings: make(map[string]chan<- struct{}),
}
// set default ping, pong handler
c.SetPingHandler(nil)
c.SetPongHandler(nil)

c.readMu = newMu(c)
c.writeFrameMu = newMu(c)
45 changes: 45 additions & 0 deletions conn_test.go
Original file line number Diff line number Diff line change
@@ -103,6 +103,51 @@ func TestConn(t *testing.T) {
assert.Contains(t, err, "failed to wait for pong")
})

t.Run("pingHandler", func(t *testing.T) {
tt, c1, c2 := newConnTest(t, nil, nil)
defer tt.cleanup()

var count int
c2.SetPingHandler(func(context.Context, []byte) error {
count++
return nil
})

c1.CloseRead(tt.ctx)
c2.CloseRead(tt.ctx)

for i := 0; i < 10; i++ {
err := c1.Ping(tt.ctx)
assert.Success(t, err)
}

err := c1.Close(websocket.StatusNormalClosure, "")
assert.Success(t, err)
assert.Equal(t, "count", 10, count)
})

t.Run("pongHandler", func(t *testing.T) {
tt, c1, c2 := newConnTest(t, nil, nil)
defer tt.cleanup()

var count int
c1.SetPongHandler(func(context.Context, []byte) error {
count++
return nil
})

c1.CloseRead(tt.ctx)
c2.CloseRead(tt.ctx)
for i := 0; i < 10; i++ {
err := c1.Ping(tt.ctx)
assert.Success(t, err)
}

err := c1.Close(websocket.StatusNormalClosure, "")
assert.Success(t, err)
assert.Equal(t, "count", 10, count)
})

t.Run("concurrentWrite", func(t *testing.T) {
tt, c1, c2 := newConnTest(t, nil, nil)
defer tt.cleanup()
28 changes: 26 additions & 2 deletions read.go
Original file line number Diff line number Diff line change
@@ -75,6 +75,30 @@ func (c *Conn) SetReadLimit(n int64) {
c.msgReader.limitReader.limit.Store(n + 1)
}

// SetPingHandler set the handler for pong handler
// From 5.5.2 of RFC 6455
// "Upon receipt of a Ping frame, an endpoint MUST send a Pong frame in response"
func (c *Conn) SetPingHandler(f func(ctx context.Context, p []byte) error) {
c.pingHandler = func(ctx context.Context, p []byte) error {
if err := c.writeControl(ctx, opPong, p); err != nil {
return err
}
if f != nil {
return f(ctx, p)
}
return nil
}
}

// SetPongHandler set the handler for ping message
// By default, do nothing
func (c *Conn) SetPongHandler(f func(ctx context.Context, p []byte) error) {
if f == nil {
f = func(context.Context, []byte) error { return nil }
}
c.pongHandler = f
}

const defaultReadLimit = 32768

func newMsgReader(c *Conn) *msgReader {
@@ -265,7 +289,7 @@ func (c *Conn) handleControl(ctx context.Context, h header) (err error) {

switch h.opcode {
case opPing:
return c.writeControl(ctx, opPong, b)
return c.pingHandler(ctx, b)
case opPong:
c.activePingsMu.Lock()
pong, ok := c.activePings[string(b)]
@@ -276,7 +300,7 @@ func (c *Conn) handleControl(ctx context.Context, h header) (err error) {
default:
}
}
return nil
return c.pongHandler(ctx, b)
}

defer func() {