DazToRobloxStudio Developer Kit v2024.1.2.161 (Beta 9)
Pre-release
Pre-release
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170 commits
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since this release
Open Beta (July 5, 2024)
WARNING:
Importing of Genesis 9 content using this tool has resulted in some content rejection and account bans depending on the human moderator reviewing the content. We are working continuously with Roblox to clarify concerns, update the pipeline and request policy updates. Do NOT test with an account containing important or valuable content that you can not afford to lose access to.
REQUIREMENTS:
- Daz Studio 4.22+
- Blender 3.6 or 4.0+
- Roblox Studio
- In order to use the
S1 Roblox Avatar Auto-Setupexport type, you must enable the Avatar Auto-Setup checkbox by going to File->Beta Features from the Roblox Studio main menu. Then, you may selectRoblox S1 for Avatar Auto Setupoption from the Asset Type drop-down of the Daz To Roblox Avatar Exporter. - Daz Studio character must be nude, without hair, clothing or other attachments.
NEW IN VERSION 1.2.161:
- Bug fix for Geometry Tool Edit Mode in Daz Studio
VERSION 1.2.160:
- Open Beta with 28-day activation period
- Support for facial animation in R15 pathway
- Improved decimation quality in R15 pathway
- Improved UI/UX
KNOWN ISSUES AND FAQ:
- When uploading to Roblox with
Rthro NarrowRig Scale, there may be gaps between body parts. You must adjust your avatar's body build by going to Avatar -> Customize -> Head & Body -> Build and move the Body Type to the top left corner of the Body Type triangle. - If your Roblox character appears to be leaning back unnaturally when idle, then you need to customize your character animations and select
Realistic-IdleorRthro Idle. - If Roblox Studio rejects a character's ColorMap, NormalMap, or RoughnessMap within seconds of importing your .fbx file, then try deleting the
.fbmtexture subfolder which will be located within the same folder as your .fbx file, then redo theImport 3D Fileprocess in Roblox Studio. - Genesis 8/8.1 is not yet supported.
- Mac users may need to run the final Blender scripts manually: Open a terminal to your Intermediate Folder and then cd to the subfolder containing your exported character. Run the blender script by typing
sh manual_blender_script.shand press Enter.
INSTALLATION INSTRUCTIONS:
- Make sure to uninstall and delete any previous Daz Install Manager packages for any older versions before installing this latest version. See instructions below on uninstalling and deleting.
- Download the
.packagefile for your system (Win64 or Mac64) from: https://github.com/daz3d/DazToRoblox/releases - Then download the
.dsainstall script (DOUBLE_CLICK_ME_IM00098159-01_DazToRobloxStudioDevKit.dsa). Make sure both the.packagefile and the.dsafile are in the same folder. - Double-click the
.dsafile - This should automatically start Daz Studio to run the script and copy the package to the correct folder on your computer. The script will then automatically launch the Daz Install Manager.
- In the Daz Install Manager, go to the middle tab called
Ready to Install. - Find
DazToRobloxStudio Dev Kitentry and clickInstall. - The product entry for
DazToRobloxStudio Dev Kitshould move from theReady to Installtab to theInstalledtab. - You may click the 3 dots next to
DazToRobloxStudio Dev Kitto open additional menu options, then clickShow Installed Filesto find where your installed files are located.
UNINSTALLING PREVIOUS BETA VERSIONS:
- Open Daz Install Manager and click the
Installedtab. - Find the
DazToRoblox UGC Dev KitorDazToRobloxStudio Dev Kitentry and click theUninstallbutton next to it. - Then go to the
Ready to Installtab and look for the package file namedDazToRoblox UGC Dev KitorDazToRobloxStudio Dev Kit. - Delete the old package file by clicking the 3 dots and selecting
Delete the "DazToRoblox UGC Dev Kit" package.
Full Changelog: 2024.1.2.160-beta...2024.1.2.161-beta