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* add textureCamera and cameralayers component * update * add camera_layer --------- Co-authored-by: robtfm <[email protected]>
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syntax = "proto3"; | ||
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package decentraland.sdk.components; | ||
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import "decentraland/sdk/components/common/id.proto"; | ||
import "decentraland/common/colors.proto"; | ||
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option (common.ecs_component_id) = 1210; | ||
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message PBCameraLayer { | ||
// layer to which these settings apply. must be > 0 | ||
// Layer 0 is the default "real world" layer viewed by the player and cannot be modified. | ||
uint32 layer = 1; | ||
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// should the sun light affect this layer? default false | ||
optional bool directional_light = 2; | ||
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// should this layer show player avatars? default false | ||
optional bool show_avatars = 3; | ||
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// should this layer show the sky? default false | ||
optional bool show_skybox = 4; | ||
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// should this layer show distance fog? default false | ||
optional bool show_fog = 5; | ||
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// ambient light overrides for this layer. default -> use same as main camera | ||
optional decentraland.common.Color3 ambient_color_override = 6; | ||
optional float ambient_brightness_override = 7; | ||
} |
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syntax = "proto3"; | ||
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package decentraland.sdk.components; | ||
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import "decentraland/sdk/components/common/id.proto"; | ||
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option (common.ecs_component_id) = 1208; | ||
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message PBCameraLayers { | ||
repeated uint32 layers = 1; | ||
} |
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syntax = "proto3"; | ||
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package decentraland.sdk.components; | ||
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import "decentraland/sdk/components/common/id.proto"; | ||
import "decentraland/common/colors.proto"; | ||
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option (common.ecs_component_id) = 1207; | ||
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message PBTextureCamera { | ||
// rendered texture width | ||
optional uint32 width = 1; | ||
// rendered texture height | ||
optional uint32 height = 2; | ||
// which layer of entities to render. entity layers can be specified by adding PBCameraLayers to target entities. | ||
// defaults to 0 | ||
optional uint32 layer = 3; | ||
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// default black | ||
optional decentraland.common.Color4 clear_color = 6; | ||
// default infinity | ||
optional float far_plane = 7; | ||
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oneof mode { | ||
Perspective perspective = 8; | ||
Orthographic orthographic = 9; | ||
/* Portal portal = 10; */ | ||
}; | ||
} | ||
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message Perspective { | ||
// vertical field of view in radians | ||
// defaults to pi/4 = 45 degrees | ||
optional float field_of_view = 1; | ||
} | ||
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message Orthographic { | ||
// vertical extent of the visible range in meters | ||
// defaults to 4m | ||
optional float vertical_range = 1; | ||
} |