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16 changes: 16 additions & 0 deletions proto/decentraland/sdk/components/gltf_node.proto
Original file line number Diff line number Diff line change
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syntax = "proto3";
package decentraland.sdk.components;

import "decentraland/sdk/components/common/id.proto";
option (common.ecs_component_id) = 1200;

// GltfNode links a scene entity with a node from within a gltf, allowing the scene to inspect it or modify it.
// The Explorer will attach/update the following detected components in that entity:
// - Transform
// - MeshRenderer
// - MeshCollider
// - Material
message PBGltfNode {
string node_path = 1; // the node path location inside the target Gltf
uint32 gltf_container_entity = 2; // the GltfContainer entity in which to look for the child node
}
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