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fix START exit bug
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dnasdw committed Aug 13, 2018
1 parent 3f604ae commit 03ba37a
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Showing 3 changed files with 5 additions and 5 deletions.
2 changes: 1 addition & 1 deletion Makefile
Original file line number Diff line number Diff line change
Expand Up @@ -29,7 +29,7 @@ BUILD_FLAGS_CXX :=
RUN_FLAGS :=

VERSION_MAJOR := 3
VERSION_MINOR := 0
VERSION_MINOR := 1
VERSION_MICRO := 0

# 3DS/Wii U CONFIGURATION #
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2 changes: 1 addition & 1 deletion Makefile_big
Original file line number Diff line number Diff line change
Expand Up @@ -29,7 +29,7 @@ BUILD_FLAGS_CXX :=
RUN_FLAGS :=

VERSION_MAJOR := 3
VERSION_MINOR := 0
VERSION_MINOR := 1
VERSION_MICRO := 0

# 3DS/Wii U CONFIGURATION #
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6 changes: 3 additions & 3 deletions source/main.c
Original file line number Diff line number Diff line change
Expand Up @@ -349,9 +349,9 @@ int main(int argc, char* argv[])
consoleInit(GFX_BOTTOM, &g_BottomScreen);
romfsInit();
#if SFTSYSTEM_MODE == 64
const char* pTitle = "Shared Font Tool v3.0";
const char* pTitle = "Shared Font Tool v3.1";
#elif SFTSYSTEM_MODE == 80
const char* pTitle = "Big Shared Font Tool v3.0";
const char* pTitle = "Big Shared Font Tool v3.1";
#endif
const char* pAuthors = "dnasdw and enler";
consoleSelect(&g_BottomScreen);
Expand Down Expand Up @@ -399,7 +399,7 @@ int main(int argc, char* argv[])
s32 nExitPossibility = 2;
if (!g_bNew3DS)
{
#if SFTSYSTEM_MODE == 64
#if SFTSYSTEM_MODE == 80
nExitPossibility = 0;
#endif
}
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2 comments on commit 03ba37a

@jummy1314
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我是老的美版3ds,用大字体版选第一个没有效果;用普通字体版的话,字体会变的很小,只有原来的一半大小,有没有办法可以修复?

@dnasdw
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@dnasdw dnasdw commented on 03ba37a Aug 17, 2018

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什么游戏?大版不是说字体大,而是大内存版

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