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[d3d8/9] Properly handle resource priority #5725

[d3d8/9] Properly handle resource priority

[d3d8/9] Properly handle resource priority #5725

Triggered via pull request February 16, 2025 15:02
Status Failure
Total duration 11m 3s
Artifacts 1

artifacts.yml

on: pull_request
artifacts-mingw-w64
10m 54s
artifacts-mingw-w64
artifacts-steamrt-sniper
4m 0s
artifacts-steamrt-sniper
merge-artifacts
0s
merge-artifacts
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3 errors
artifacts-steamrt-sniper
'INT_MAX' was not declared in this scope
artifacts-steamrt-sniper
'INT_MAX' was not declared in this scope
artifacts-steamrt-sniper
Process completed with exit code 1.

Artifacts

Produced during runtime
Name Size
dxvk-win-merge-c957bafeba9fdbc0a1c43ca82c875b4c84d8fe48
9.9 MB