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[util] Enable strict float emulation for Red River
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K0bin authored and misyltoad committed Feb 20, 2024
1 parent 39c19e9 commit f254afb
Showing 1 changed file with 6 additions and 1 deletion.
7 changes: 6 additions & 1 deletion src/util/config/config.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -873,7 +873,12 @@ namespace dxvk {
{ R"(\\SupremeRulerUltimate\.exe$)", {{
{ "d3d9.countLosableResources", "False" },
}} },

/* Operation Flashpoint: Red River *
* Flickering issues */
{ R"(\\RedRiver\.exe$)", {{
{ "d3d9.floatEmulation", "Strict" },
}} },


/**********************************************/
/* D3D12 GAMES (vkd3d-proton with dxvk dxgi) */
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