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(update): refactored code to make it more readable #36
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Original file line number | Diff line number | Diff line change |
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@@ -9,49 +9,49 @@ TriggerEvent('esx_society:registerSociety', 'taxi', 'Taxi', 'society_taxi', 'soc | |
type = 'public' | ||
}) | ||
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RegisterNetEvent('esx_taxijob:success') | ||
AddEventHandler('esx_taxijob:success', function() | ||
RegisterNetEvent('esx_taxijob:success', function() | ||
local xPlayer = ESX.GetPlayerFromId(source) | ||
local timeNow = os.clock() | ||
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if not xPlayer.job.name == 'taxi' then | ||
print(('[^3WARNING^7] Player ^5%s^7 attempted to ^5esx_taxijob:success^7 (cheating)'):format(source)) | ||
return | ||
end | ||
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if xPlayer.job.name == 'taxi' then | ||
if not lastPlayerSuccess[source] or timeNow - lastPlayerSuccess[source] > 5 then | ||
lastPlayerSuccess[source] = timeNow | ||
if not lastPlayerSuccess[source] or timeNow - lastPlayerSuccess[source] > 5 then | ||
lastPlayerSuccess[source] = timeNow | ||
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math.randomseed(os.time()) | ||
local total = math.random(Config.NPCJobEarnings.min, Config.NPCJobEarnings.max) | ||
local total = math.random(Config.NPCJobEarnings.min, Config.NPCJobEarnings.max) | ||
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if xPlayer.job.grade >= 3 then | ||
total = total * 2 | ||
end | ||
if xPlayer.job.grade >= 3 then | ||
total = total * 2 | ||
end | ||
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TriggerEvent('esx_addonaccount:getSharedAccount', 'society_taxi', function(account) | ||
if account then | ||
local playerMoney = ESX.Math.Round(total / 100 * 30) | ||
local societyMoney = ESX.Math.Round(total / 100 * 70) | ||
TriggerEvent('esx_addonaccount:getSharedAccount', 'society_taxi', function(account) | ||
if account then | ||
local playerMoney = ESX.Math.Round(total / 100 * 30) | ||
local societyMoney = ESX.Math.Round(total / 100 * 70) | ||
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xPlayer.addMoney(playerMoney, "Taxi Fair") | ||
account.addMoney(societyMoney) | ||
xPlayer.addMoney(playerMoney, "Taxi Fair") | ||
account.addMoney(societyMoney) | ||
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xPlayer.showNotification(TranslateCap('comp_earned', societyMoney, playerMoney)) | ||
else | ||
xPlayer.addMoney(total, "Taxi Fair") | ||
xPlayer.showNotification(TranslateCap('have_earned', total)) | ||
end | ||
end) | ||
end | ||
else | ||
print(('[^3WARNING^7] Player ^5%s^7 attempted to ^5esx_taxijob:success^7 (cheating)'):format(source)) | ||
xPlayer.showNotification(TranslateCap('comp_earned', societyMoney, playerMoney)) | ||
else | ||
xPlayer.addMoney(total, "Taxi Fair") | ||
xPlayer.showNotification(TranslateCap('have_earned', total)) | ||
end | ||
end) | ||
end | ||
end) | ||
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ESX.RegisterServerCallback("esx_taxijob:SpawnVehicle", function(source, cb, model , props) | ||
local xPlayer = ESX.GetPlayerFromId(source) | ||
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if xPlayer.job.name ~= "taxi" then | ||
if not xPlayer.job.name == "taxi" then | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. same thing here use ~= |
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print(('[^3WARNING^7] Player ^5%s^7 attempted to Exploit Vehicle Spawing!!'):format(source)) | ||
return | ||
end | ||
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local SpawnPoint = vector3(Config.Zones.VehicleSpawnPoint.Pos.x, Config.Zones.VehicleSpawnPoint.Pos.y, Config.Zones.VehicleSpawnPoint.Pos.z) | ||
ESX.OneSync.SpawnVehicle(joaat(model), SpawnPoint, Config.Zones.VehicleSpawnPoint.Heading, props, function(vehicle) | ||
local vehicle = NetworkGetEntityFromNetworkId(vehicle) | ||
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@@ -63,31 +63,31 @@ ESX.RegisterServerCallback("esx_taxijob:SpawnVehicle", function(source, cb, mode | |
cb() | ||
end) | ||
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RegisterNetEvent('esx_taxijob:getStockItem') | ||
AddEventHandler('esx_taxijob:getStockItem', function(itemName, count) | ||
RegisterNetEvent('esx_taxijob:getStockItem', function(itemName, count) | ||
local xPlayer = ESX.GetPlayerFromId(source) | ||
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if not xPlayer.job.name == 'taxi' then | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. same thing here ~= |
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print(('[^3WARNING^7] Player ^5%s^7 attempted ^5esx_taxijob:getStockItem^7 (cheating)'):format(source)) | ||
return | ||
end | ||
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if xPlayer.job.name == 'taxi' then | ||
TriggerEvent('esx_addoninventory:getSharedInventory', 'society_taxi', function(inventory) | ||
local item = inventory.getItem(itemName) | ||
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-- is there enough in the society? | ||
if count > 0 and item.count >= count then | ||
-- can the player carry the said amount of x item? | ||
if xPlayer.canCarryItem(itemName, count) then | ||
inventory.removeItem(itemName, count) | ||
xPlayer.addInventoryItem(itemName, count) | ||
xPlayer.showNotification(TranslateCap('have_withdrawn', count, item.label)) | ||
else | ||
xPlayer.showNotification(TranslateCap('player_cannot_hold')) | ||
end | ||
TriggerEvent('esx_addoninventory:getSharedInventory', 'society_taxi', function(inventory) | ||
local item = inventory.getItem(itemName) | ||
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-- is there enough in the society? | ||
if count > 0 and item.count >= count then | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. same thing here should get rid of nestling |
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-- can the player carry the said amount of x item? | ||
if xPlayer.canCarryItem(itemName, count) then | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. should be -- rest of the code here |
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inventory.removeItem(itemName, count) | ||
xPlayer.addInventoryItem(itemName, count) | ||
xPlayer.showNotification(TranslateCap('have_withdrawn', count, item.label)) | ||
else | ||
xPlayer.showNotification(TranslateCap('quantity_invalid')) | ||
xPlayer.showNotification(TranslateCap('player_cannot_hold')) | ||
end | ||
end) | ||
else | ||
print(('[^3WARNING^7] Player ^5%s^7 attempted ^5esx_taxijob:getStockItem^7 (cheating)'):format(source)) | ||
end | ||
else | ||
xPlayer.showNotification(TranslateCap('quantity_invalid')) | ||
end | ||
end) | ||
end) | ||
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ESX.RegisterServerCallback('esx_taxijob:getStockItems', function(source, cb) | ||
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@@ -96,26 +96,26 @@ ESX.RegisterServerCallback('esx_taxijob:getStockItems', function(source, cb) | |
end) | ||
end) | ||
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RegisterNetEvent('esx_taxijob:putStockItems') | ||
AddEventHandler('esx_taxijob:putStockItems', function(itemName, count) | ||
RegisterNetEvent('esx_taxijob:putStockItems', function(itemName, count) | ||
local xPlayer = ESX.GetPlayerFromId(source) | ||
local sourceItem = xPlayer.getInventoryItem(itemName) | ||
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if xPlayer.job.name == 'taxi' then | ||
TriggerEvent('esx_addoninventory:getSharedInventory', 'society_taxi', function(inventory) | ||
local item = inventory.getItem(itemName) | ||
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if sourceItem.count >= count and count > 0 then | ||
xPlayer.removeInventoryItem(itemName, count) | ||
inventory.addItem(itemName, count) | ||
xPlayer.showNotification(TranslateCap('have_deposited', count, item.label)) | ||
else | ||
xPlayer.showNotification(TranslateCap('quantity_invalid')) | ||
end | ||
end) | ||
else | ||
local sourceItem = xPlayer.getInventoryItem(itemName) | ||
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if not xPlayer.job.name == 'taxi' then | ||
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print(('[^3WARNING^7] Player ^5%s^7 attempted ^5esx_taxijob:putStockItems^7 (cheating)'):format(source)) | ||
return | ||
end | ||
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TriggerEvent('esx_addoninventory:getSharedInventory', 'society_taxi', function(inventory) | ||
local item = inventory.getItem(itemName) | ||
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if sourceItem.count >= count and count > 0 then | ||
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xPlayer.removeInventoryItem(itemName, count) | ||
inventory.addItem(itemName, count) | ||
xPlayer.showNotification(TranslateCap('have_deposited', count, item.label)) | ||
else | ||
xPlayer.showNotification(TranslateCap('quantity_invalid')) | ||
end | ||
end) | ||
end) | ||
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ESX.RegisterServerCallback('esx_taxijob:getPlayerInventory', function(source, cb) | ||
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this should be ~=