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Rewriting Anno 1602 from scratch, using extracted assets from the original game.

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Unknown and 4 other licenses found

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Unknown
LICENSE.md
AGPL-3.0
COPYING.AGPLv3
GPL-2.0
COPYING.GPLv2
GPL-3.0
COPYING.GPLv3
LGPL-3.0
COPYING.LGPLv3
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ewaldbenes/Anno2018-js

 
 

Anno 2018

This is a rewrite of twenty-year-old Anno 1602 using modern techniques, running entirely in the browser. My goal is to bring the complete Anno 1602 experience to modern devices. It uses grahics and configuration of the original game. Due to copyright law, I cannot include the Anno 1602 graphics with Anno 2018. You need to have a copy of Anno 1602 installed on your computer to import them into this game.

Thanks

This would have never been possible without the work of countless Anno enthusiasts:

  • Sir Henry for their work on different tools around the Anno1602 file formats, including decryption of the savegame format.
  • Benedikt Freisen for their work on mdcii-engine and decoding further Anno1602 file formats.
  • The countless forum posts and websites who worked on Anno1602 mods.

Getting Started

  1. Go to http://cmfcmf.github.io/Anno2018-js/
  2. Upload your zipped Anno files
  3. Grab a coffee
  4. Click on a savegame to start it.

Roadmap

  • Load Anno 1602 savegames
  • Render Anno 1602 savegames
  • Render static animations (flags, smoke)
  • Render tile animations (water, rivers, mill, canon foundry)
  • Render ships
  • Building logic
    • Render radius
    • Calculate running cost
    • Market logic
      • Calculate storage capactiy
      • Fetch produced goods
    • Production building logic
      • Render worker animations
      • Fetch raw goods
      • Produce goods
      • Pause if on fire or manually paused
    • Public building logic
    • House logic
      • Tax
      • Consumption of goods
      • Level advancement
  • Building things
    • Draggable streets, walls
    • Rotateable buildings
  • Shipyard
  • Firefighters, Doctor
  • Ship logic
    • Movement
    • Trade Routes
  • Save savegame
  • Start randomly generated endless game
  • Play Anno 1602 scenarios
  • Trader
  • Pirate
  • Natives
  • Sound
    • Background music
    • Building sounds
  • Misc
    • Triumphal arch
    • Golden monument
    • Palace
  • Random events
    • Vulcano
    • Fire
    • Plague
    • Drought
  • Military
    • Soldiers
    • Towers
    • Ship cannons
  • AI
  • Multiplayer
  • Random island generation
  • Increase island and map size
  • Running on Android and iOS

License

See the LICENSE.md file for further information.

About

Rewriting Anno 1602 from scratch, using extracted assets from the original game.

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License

Unknown and 4 other licenses found

Licenses found

Unknown
LICENSE.md
AGPL-3.0
COPYING.AGPLv3
GPL-2.0
COPYING.GPLv2
GPL-3.0
COPYING.GPLv3
LGPL-3.0
COPYING.LGPLv3

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  • TypeScript 98.3%
  • JavaScript 1.7%