Releases
v1.9.0
spydon
released this
03 Oct 11:52
1.9.0
REFACTOR : Enable DCM linting (#2667 ). (27a8fd61 )
REFACTOR : Fix lint issues across the codebase - Part 2 (#2677 ). (10e4109c )
FIX : Prevent onRemove
/onDetach
being called for initial Gesture Detector addition (#2653 ). (d1721464 )
FIX : Use root game for gestures (#2756 ). (f5d0cb38 )
FIX : Add possibility to remove a child and add it to the same parent (#2755 ). (285d31ab )
FIX : Adding scale parameter to RectangleComponent constructors (#2730 ). (173908d9 )
FIX : Set CameraComponent.priority
to max (#2732 ). (820ece1c )
FIX : Change to FilterQuality.medium
instead of high
(#2733 ). (fc19890c )
FIX : Avoid creating new Vector2
in globalToLocal
and localToGlobal
(#2727 ). (9fb3bf8d )
FIX : Ambiguation is not needed in render box anymore (#2711 ). (b3d78f58 )
FIX : HasGameReference should default to FlameGame (#2710 ). (93dcb3a1 )
FIX : Make debugCoordinatesPrecision
into a variable instead of a getter (#2713 ). (9918c051 )
FIX : Absolute angle takes into account BodyComponent ancestors too (#2678 ). (75aee767 )
FEAT : SpawnComponent (#2709 ). (83f5ea45 )
FEAT : Add globalToLocal and localToGlobal methods to viewport, viewfinder and camera (#2720 ). (00185a3b )
FEAT : Add HoverCallbacks (#2706 ). (d460b846 )
FEAT : Add onDispose
to game.dart
called from game_widget.dart
(#2659 ). (2f44e483 )
FEAT (flame): Add helper methods to create frame data on SpriteSheet
(#2754 ). (47722199 )
FEAT : Implement Snapshot mixin on PositionComponent (#2695 ). (c1ee24a2 )
FEAT : Add TextElementComponent (#2694 ). (10fb65f6 )
FEAT : Component visibility (HasVisibility mixin) (#2681 ). (76405daf )
FEAT : Add HasWorldReference
mixin (#2746 ). (9105411d )
FEAT : Add pause
and isPaused
to SpriteAnimationTicker (#2660 ). (37271f5c )
DOCS : Improve documentation around SpriteFontTextFormatter (#2661 ). (8401c569 )
DOCS : Improved spellchecking (#2722 ). (2f973abe )
DOCS : Enable CSpell on tests (#2723 ). (e051298c )
DOCS : Improve comments and documentation for text-rendering Nodes (#2662 ). (96978e24 )
DOCS : Fix examples for v1.9.0 (#2757 ). (152fbb61 )
BREAKING REFACTOR : Rename (Text) Elements, Nodes and Styles for clarity, add docs (#2700 ). (4b420b79 )
BREAKING REFACTOR : Extract TextRendererFactory (#2680 ). (eeb6749f )
BREAKING REFACTOR : Make TextElement more usable on its own (#2679 ). (1a64443c )
BREAKING REFACTOR : Simplify text rendering pipeline (#2663 ). (34f69b95 )
BREAKING REFACTOR : Kill TextRenderer, Long Live TextRenderer (#2683 ). (a1cb9a06 )
BREAKING FIX : Update should be called before render in first tick (#2714 ). (51932c09 )
BREAKING FEAT : Move Forge2DGame
to use CameraComponent
(#2728 ). (7a3d5126 )
BREAKING FEAT : Pause game when backgrounded (#2642 ). (521e56b6 )
BREAKING FEAT : Add CameraComponent to FlameGame (#2740 ). (7c2f4000 )
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