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chore: Build custom UE Linux Docker images to update CI #864

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Merged
merged 26 commits into from
Apr 15, 2025

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tustanivsky
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@tustanivsky tustanivsky commented Apr 9, 2025

This PR introduces a new workflow for building custom Unreal Engine Linux Docker images replacing the official ones provided by Epic Games. The official images are still based on ubuntu-18.04 (for UE 4.27–5.1) which leads to compatibility issues with the sentry-native plugin dependency if we update the runner OS version where it's pre-built.

Closes #827

Similar changes were made in #722 while adding Windows support to the existing CI pipeline.

#skip-changelog

@tustanivsky tustanivsky mentioned this pull request Apr 9, 2025
@tustanivsky tustanivsky marked this pull request as draft April 9, 2025 08:33
@tustanivsky tustanivsky marked this pull request as ready for review April 11, 2025 11:05
@@ -152,7 +148,8 @@ jobs:
fail-fast: false
matrix:
# Note: these versions must match scripts/packaging/engine-versions.txt
unreal: ['4.27', '5.0', '5.1', '5.2', '5.3', '5.4', '5.5']
# Note: Currently 5.0 is not supported due to ue4-docker issue https://github.com/adamrehn/ue4-docker/issues/373
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It's old enough we could prob remove support btw. Looking at numbers seems to be safe.

Or just call it 'best effort'

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While supporting older engine versions (UE4 and "early" UE5) doesn't require significant effort on our side it makes sense to continue running CI checks for these when possible.

There are still quite a few orgs using 4.27 and since Epic made a lot of API changes between 5.0 and 5.2 we'll need to handle some version-specific code anyway.

@tustanivsky tustanivsky merged commit 51e29c3 into main Apr 15, 2025
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@tustanivsky tustanivsky deleted the ci/linux-images branch April 15, 2025 06:55
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Bump Ubuntu version for sentry-native build in CI
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