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Added line to remind you to include the player file in your lib #71

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Feb 6, 2025
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4 changes: 3 additions & 1 deletion src/intro/hello-world.md
Original file line number Diff line number Diff line change
Expand Up @@ -264,7 +264,9 @@ Rust does not natively support inheritance, but the gdext API emulates it to a c

### Class declaration

In this example, we declare a class called `Player`, which inherits [`Sprite2D`][api-class-sprite2d] (a node type):
In this example, we declare a class called `Player`, which inherits `Sprite2D` (a node type).
This can be either defined in `lib.rs` or in a separate file `player.rs`.
In case you go for the latter, don't forget to declare `mod player;` in your `lib.rs` file.

```rust
use godot::prelude::*;
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