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Add multiplayer-bomber example #1
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res://rust.gdextension |
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# Multiplayer Bomber Example | ||
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A multiplayer implementation of the classic bomberman game. | ||
One of the players should press **Host**, while other player(s) | ||
should type in the host's IP address and press **Join**. | ||
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Based on: https://github.com/godotengine/godot-demo-projects/tree/master/networking/multiplayer_bomber | ||
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Language: Rust | ||
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Renderer: Compatibility | ||
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## Controls | ||
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WSAD to move | ||
CTRL to plant bomb | ||
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## Copying | ||
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George (`assets/chatwalk`) is an alternate LCP character by [sheep](https://opengameart.org/users/sheep), from [OpenGameArt.org](https://opengameart.org/content/alternate-lpc-character-sprites-george). CC-BY 3.0, CC-BY-SA 3.0, GPL 3.0 | ||
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Bomb - Matt Hackett of Lost Decade Games, expanded by Cem Kalyoncu; CC-BY 3.0 | ||
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"[LPC] Rocks" by bluecarrot16, Johann Charlot, Yar, Hyptosis, Evert, Lanea Zimmerman (Sharm), Guillaume Lecollinet, Richard Kettering (Jetrel), Zachariah Husiar (Zabin), Jetrel, Hyptosis, Redshrike, Rayane Félix (RayaneFLX), Michele Bucelli (Buch) <https://opengameart.org/users/buch> | ||
"[LPC] Walls" by bluecarrot16, Lanea Zimmerman (Sharm), Daniel Armstrong (HughSpectrum), William Thompson (William.Thompsonj), Hyptosis, Zabin, Daniel Cook, Guido Bos, SpiderDave, Cougarmint, Stephen Challener (Redshrike), Matthew Nash, Wolthera van Hövell tot Westerflier (TheraHedwig), Reemax, bleutailfly, NaRNeRZz, Sir Spummington, Casper Nilsson, KnoblePersona. CC-BY-SA 3.0. | ||
"[LPC] Floors" by bluecarrot16, Lanea Zimmerman (Sharm), William Thompson (William.Thompsonj), Hyptosis, SpiderDave, Cougarmint, Stephen Challener (Redshrike), Bonsaiheldin, Tyler Olsen (Roots), Jetrel, jestan, The Open Surge team (http://opensnc.sourceforge.net), Gaurav Munjal, Reemax, Silveira Neto, bleutailfly, Casper Nilsson, NaRNeRZz, Buch, keith karnage, Arthur Carvalho, Guilherme Vieira (n2liquid), Chris Hamons (maintainer). CC-BY-SA 4.0 | ||
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; Engine configuration file. | ||
; It's best edited using the editor UI and not directly, | ||
; since the parameters that go here are not all obvious. | ||
; | ||
; Format: | ||
; [section] ; section goes between [] | ||
; param=value ; assign values to parameters | ||
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config_version=5 | ||
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[application] | ||
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config/name="GodotRustMultiplayerExample" | ||
run/main_scene="res://src/game/lobby.tscn" | ||
config/features=PackedStringArray("4.3", "GL Compatibility") | ||
config/icon="res://icon.svg" | ||
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[autoload] | ||
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gamestate="*res://src/game/gamestate.tscn" | ||
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[input] | ||
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Fire={ | ||
"deadzone": 0.5, | ||
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null) | ||
] | ||
} | ||
move_left={ | ||
"deadzone": 0.5, | ||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null) | ||
] | ||
} | ||
move_right={ | ||
"deadzone": 0.5, | ||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null) | ||
] | ||
} | ||
jump={ | ||
"deadzone": 0.5, | ||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null) | ||
] | ||
} | ||
move_up={ | ||
"deadzone": 0.5, | ||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null) | ||
] | ||
} | ||
move_down={ | ||
"deadzone": 0.5, | ||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null) | ||
] | ||
} | ||
set_bomb={ | ||
"deadzone": 0.5, | ||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194326,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) | ||
] | ||
} | ||
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[layer_names] | ||
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2d_physics/layer_1="collisions" | ||
2d_physics/layer_2="explodable" | ||
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[rendering] | ||
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renderer/rendering_method="gl_compatibility" | ||
renderer/rendering_method.mobile="gl_compatibility" |
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[configuration] | ||
entry_symbol = "gdext_rust_init" | ||
compatibility_minimum = 4.1 | ||
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[libraries] | ||
linux.debug.x86_64 = "res://../../../target/debug/libmultiplayer_bomber.so" | ||
linux.release.x86_64 = "res://../../../target/release/libmultiplayer_bomber.so" | ||
windows.debug.x86_64 = "res://../../../target/debug/multiplayer_bomber.dll" | ||
windows.release.x86_64 = "res://../../../target/release/multiplayer_bomber.dll" | ||
macos.debug = "res://../../../target/debug/libmultiplayer_bomber.dylib" | ||
macos.release = "res://../../../target/release/libmultiplayer_bomber.dylib" | ||
macos.debug.arm64 = "res://../../../target/debug/libmultiplayer_bomber.dylib" | ||
macos.release.arm64 = "res://../../../target/release/libmultiplayer_bomber.dylib" | ||
web.debug.wasm32 = "res://../../../target/wasm32-unknown-emscripten/debug/multiplayer_bomber.wasm" | ||
web.release.wasm32 = "res://../../../target/wasm32-unknown-emscripten/release/multiplayer_bomber.wasm" |
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[gd_scene load_steps=8 format=3 uid="uid://enwoaqi0rnei"] | ||
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[ext_resource type="Texture2D" uid="uid://cb1y8d1bbygtk" path="res://assets/brickfloor.png" id="2"] | ||
[ext_resource type="Texture2D" uid="uid://dkhnmbca25hmy" path="res://assets/explosion.png" id="3"] | ||
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_1ih13"] | ||
size = Vector2(16, 192) | ||
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_whso6"] | ||
size = Vector2(192, 16) | ||
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[sub_resource type="Curve" id="Curve_4yges"] | ||
max_value = 2.0 | ||
_data = [Vector2(0.00150494, 0.398437), 0.0, 0.0, 0, 0, Vector2(0.0152287, 1.42969), 0.0, 0.0, 0, 0, Vector2(0.478607, 1.30078), 0.0, 0.0, 0, 0, Vector2(1, 0.291016), 0.0, 0.0, 0, 0] | ||
point_count = 4 | ||
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[sub_resource type="Animation" id="Animation_21j5c"] | ||
length = 4.0 | ||
tracks/0/type = "value" | ||
tracks/0/imported = false | ||
tracks/0/enabled = true | ||
tracks/0/path = NodePath("Sprite:self_modulate") | ||
tracks/0/interp = 1 | ||
tracks/0/loop_wrap = true | ||
tracks/0/keys = { | ||
"times": PackedFloat32Array(0, 0.4, 0.6, 0.8, 1.1, 1.3, 1.5, 1.8, 1.9, 2, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8, 3), | ||
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1), | ||
"update": 0, | ||
"values": [Color(1, 1, 1, 1), Color(1, 1, 1, 1), Color(8, 8, 8, 1), Color(1, 1, 1, 1), Color(1, 1, 1, 1), Color(8, 8, 8, 1), Color(1, 1, 1, 1), Color(1, 1, 1, 1), Color(8, 8, 8, 1), Color(1, 1, 1, 1), Color(1, 1, 1, 1), Color(8, 8, 8, 1), Color(1, 1, 1, 1), Color(8, 8, 8, 1), Color(1, 1, 1, 1), Color(8, 8, 8, 1), Color(1, 1, 1, 1), Color(1, 1, 1, 0)] | ||
} | ||
tracks/1/type = "method" | ||
tracks/1/imported = false | ||
tracks/1/enabled = true | ||
tracks/1/path = NodePath(".") | ||
tracks/1/interp = 1 | ||
tracks/1/loop_wrap = true | ||
tracks/1/keys = { | ||
"times": PackedFloat32Array(2.8, 3.4), | ||
"transitions": PackedFloat32Array(1, 1), | ||
"values": [{ | ||
"args": [], | ||
"method": &"explode" | ||
}, { | ||
"args": [], | ||
"method": &"done" | ||
}] | ||
} | ||
tracks/2/type = "value" | ||
tracks/2/imported = false | ||
tracks/2/enabled = true | ||
tracks/2/path = NodePath("Explosion1:emitting") | ||
tracks/2/interp = 1 | ||
tracks/2/loop_wrap = true | ||
tracks/2/keys = { | ||
"times": PackedFloat32Array(0, 2.8), | ||
"transitions": PackedFloat32Array(1, 1), | ||
"update": 1, | ||
"values": [false, true] | ||
} | ||
tracks/3/type = "value" | ||
tracks/3/imported = false | ||
tracks/3/enabled = true | ||
tracks/3/path = NodePath("Explosion2:emitting") | ||
tracks/3/interp = 1 | ||
tracks/3/loop_wrap = true | ||
tracks/3/keys = { | ||
"times": PackedFloat32Array(0, 2.8), | ||
"transitions": PackedFloat32Array(1, 1), | ||
"update": 1, | ||
"values": [false, true] | ||
} | ||
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_h2w7m"] | ||
_data = { | ||
"anim": SubResource("Animation_21j5c") | ||
} | ||
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[node name="Bomb" type="Bomb"] | ||
collision_layer = 0 | ||
collision_mask = 2 | ||
monitorable = false | ||
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[node name="Sprite" type="Sprite2D" parent="."] | ||
position = Vector2(-2.92606, -2.92606) | ||
texture = ExtResource("2") | ||
region_enabled = true | ||
region_rect = Rect2(144, 0, 48, 48) | ||
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[node name="Shape1" type="CollisionShape2D" parent="."] | ||
shape = SubResource("RectangleShape2D_1ih13") | ||
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[node name="Shape2" type="CollisionShape2D" parent="."] | ||
shape = SubResource("RectangleShape2D_whso6") | ||
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[node name="Explosion1" type="CPUParticles2D" parent="."] | ||
emitting = false | ||
lifetime = 0.5 | ||
one_shot = true | ||
explosiveness = 0.95 | ||
texture = ExtResource("3") | ||
emission_shape = 3 | ||
emission_rect_extents = Vector2(80, 1) | ||
gravity = Vector2(0, 0) | ||
initial_velocity_min = 1.0 | ||
initial_velocity_max = 1.0 | ||
angular_velocity_min = 187.35 | ||
angular_velocity_max = 188.35 | ||
scale_amount_curve = SubResource("Curve_4yges") | ||
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[node name="Explosion2" type="CPUParticles2D" parent="."] | ||
rotation = 1.57162 | ||
emitting = false | ||
lifetime = 0.5 | ||
one_shot = true | ||
explosiveness = 0.95 | ||
texture = ExtResource("3") | ||
emission_shape = 3 | ||
emission_rect_extents = Vector2(80, 1) | ||
gravity = Vector2(0, 0) | ||
initial_velocity_min = 1.0 | ||
initial_velocity_max = 1.0 | ||
angular_velocity_min = 187.35 | ||
angular_velocity_max = 188.35 | ||
scale_amount_curve = SubResource("Curve_4yges") | ||
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."] | ||
libraries = { | ||
"": SubResource("AnimationLibrary_h2w7m") | ||
} | ||
autoplay = "anim" |
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[**Multiplayer bomber**](multiplayer-bomber)
please update the path here
🍻