Fix Variant
-> Gd
conversions not taking into account dead objects
#1033
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Variant::to()
,Variant::try_to()
andGd::from_variant()
did not recognize when the object living inside the variant was dead. This sometimes caused a panic"constructed RawGd weak pointer with instance ID 0"
, but generally caused UB, since the object pointer inside the variant was already dangling at that point.Also improves error messages when converting variants of other types to object.
Old:
new:
Furthermore, this fixes
Debug
impl hitting infinite recursion upon encountering a dead object.Now prints
<Freed Object>
instead.