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prepare for 0.1.0 release
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karroffel committed Jul 5, 2020
1 parent e3955fc commit c3e66f2
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6 changes: 6 additions & 0 deletions Cargo.toml
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Expand Up @@ -3,6 +3,12 @@ name = "gdnative-project-utils"
version = "0.1.0"
authors = ["The godot-rust developers"]
edition = "2018"
description = "Utilies for working with godot-rust GDNative projects"
documentation = "https://docs.rs/crate/gdnative-project-utils"
repository = "https://github.com/godot-rust/project-utils"
license = "MIT"



# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html

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4 changes: 3 additions & 1 deletion README.md
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Expand Up @@ -7,8 +7,10 @@ types that derive `NativeClass` from a cargo build script.

### Example

The following code in the `build.rs` (or any cargo build script) will
automatically generate the Godot resources when the Rust code changes.

```rust
/// Inside `build.rs` file
use gdnative_project_utils::*;

fn main() -> Result<(), Box<dyn std::error::Error>>{
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