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Fixing emulator bug #391 #392
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ligenxxxx
merged 2 commits into
hd-zero:main
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lukolszewski:feature/fix-emulator-bug-seg-fault
Jul 27, 2024
Merged
Fixing emulator bug #391 #392
ligenxxxx
merged 2 commits into
hd-zero:main
from
lukolszewski:feature/fix-emulator-bug-seg-fault
Jul 27, 2024
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SumolX
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Jan 31, 2024
SumolX
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SumolX
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SumolX
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SumolX
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Thanks for the review, all changes were added.. |
@lukolszewski Build firmware failed. Please fix this. |
@lukolszewski Is the PR abandoned? If not please do update the branch and we can get it merged into main. Thank You. |
I went ahead and fixed this over at #428 so please have a look there 😀 |
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The emulator would crash for me. This is either because SDL was not initialised before SDL_WaitEvent was called, or more likely because anothe thread was trying to use SDL at the same time. This fixes both by initialising SDL earlier and by setting up a mutex that locks access to SDL when the input thread works.
This affects the emulator only, it has no impact on running on the goggles