- I’m passionate about technology and coffee and am often referred to as Henry or iPollo (pronounced “Apollo”).
- I am currently pursuing a degree in Electrical Engineering as my primary field of study while also engaging in independent studies in Software Engineering.
- My professional experience spans Audiovisual Production, Graphic Design, and, most prominently, the development of games and desktop applications.
- In my spare time, I immerse myself in Music Production or participate in Hackathons, striving to contribute my expertise and collaborate on innovative projects globally.
- Feel free to reach out to me via email for project opportunities, questions, or even just to chat over a cup of coffee.

- Brasil, Alvorada - RS
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PawnAlgorithms
PawnAlgorithms PublicCollection of algorithms implemented in Pawn and useful functions for SAMP, or in the future, in Openmp.
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Truco-DataStructure
Truco-DataStructure PublicA simple game made in C using Raylib inspired by the Truco gameplay to implement various data structures in C.
C
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ZIIL-Zelda
ZIIL-Zelda PublicA simple game made in C using Raylib inspired by the Legend of Zelda gameplay.
C
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ScavengeSurvive
ScavengeSurvive PublicForked from Southclaws/ScavengeSurvive
A PvP SA:MP survival gamemode. The aim of the game is to find supplies such as tools or weapons to help you survive, either alone or in a group.
Pawn 1
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openmultiplayer/web
openmultiplayer/web PublicThe open.mp web services monorepo. Homepage, documentation, server index, and more! All in one place.
If the problem persists, check the GitHub status page or contact support.