0.11.19 - Order of operations
This release changes two major things:
- It removes the retyping of entityById and instead uses a wrapped ConcurrentHashMap as a fake FastUtil collection instead; thus improving compatibiltiy significantly
- This also ensures that the PostTick even always occurs AFTER the execution of a world has; whereas previously it could occur WHILE a world was executing. Which was bad; and was breaking things
As such, this has fixed 2 mods found to be broken: LavaMonsters (entitiesbyid), and SereneSeasons (origination of discovery of postworldtick issue)