vRP.remove_weapon_table = function(user_id,index)
if vRP.user_tables[user_id].weapons then
for k,v in pairs(vRP.user_tables[user_id].weapons) do
vRP.user_tables[user_id].weapons[index] = nil
end
vRP.setUData(user_id,"vRP:datatable",json.encode(vRP.getUserDataTable(user_id)))
return true
end
end
vRP.check_weapon = function(user_id,index)
if vRP.user_tables[user_id].weapons then
if vRP.user_tables[user_id].weapons[index] ~= nil then
return true
end
end
end
local Proxy = module("vrp","lib/Proxy")
local inventario = Proxy.getInterface('muamba_inventario_v2')
function vRP.itemNameList(item)
return inventario.get_name_list(item)
end
function vRP.itemIndexList(item)
return inventario.get_index_item(item)
end
function vRP.itemTypeList(item)
return inventario.get_type_item(item)
end
function vRP.itemBodyList(item)
return inventario.get_info_item(item)
end
function vRP.getItemDefinition(idname)
return inventario.get_name_peso(item)
end
function vRP.getItemWeight(idname)
return inventario.get_item_peso(item)
end
Proxy.addInterface("vrp_homes",src)
srv = Proxy.getInterface('muamba_inventario_v2')
src.getHomeChsestSize = function()
return homes
end
srv.openHomeChest(source,user_id,homeName)
vRP.vehicleChest(vname) vRP.vehicleChest(vname)
srv.playerLeave_inventario
UPDATE srv_data SET dvalue = REPLACE(dvalue,"wbody","wbody|"); UPDATE srv_data SET dvalue = REPLACE(dvalue,"wammo","wammo|");