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fix: change soul_cleave heal condition to use 5s window
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Change the incoming damage window to 5s instead of 2s to heal more
frequently.
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johnnylam88 committed Jul 30, 2024
1 parent 4af5a79 commit 5236c15
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion the-war-within/apl/demonhunter_vengeance.simc
Original file line number Diff line number Diff line change
Expand Up @@ -72,7 +72,7 @@ actions+=/run_action_list,name=multitarget,if=variable.aoe=1
actions+=/call_action_list,name=priority

actions.heal+=/bulk_extraction,if=talent.bulk_extraction.enabled&(health.pct<variable.bulk_extraction_health_pct_threshold)&(variable.soul_fragments_deficit<=variable.num_targets)&(soul_fragments<=2)
actions.heal+=/soul_cleave,if=(health.pct<variable.soul_cleave_health_pct_threshold)&(incoming_damage_2s>(health.max*0.2))
actions.heal+=/soul_cleave,if=(health.pct<variable.soul_cleave_health_pct_threshold)&(incoming_damage_5s>(health.max*0.2))

actions.mitigation+=/demon_spikes,use_off_gcd=1,if=buff.demon_spikes.down&cooldown.fel_devastation.remains>(execute_time+gcd.remains)
actions.mitigation+=/soul_barrier,if=soul_fragments>=4&buff.demon_spikes.down
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