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FFNx-v1.16.0.0

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@julianxhokaxhiu julianxhokaxhiu released this 26 Aug 10:26

See https://github.com/julianxhokaxhiu/FFNx/blob/master/Changelog.md#1160

Changes:

  • 0c331f2 1.16.0
  • 352d322 Gardening: Update Changelog.md
  • a04f767 FF8: Allow multiple voice dialogs to co-exist
  • 2c67293 Voice: Stop previous handle only if the new one exists
  • c6cdca7 60FPS: Fix las0_5 map softlock in FF7 (#585)
  • d9963bf vcpkg: Bump baseline and cmakerc
  • acf1179 CICD: Remove yasm download and let vcpkg handle it again
  • 6b32832 FF8: Allow enable_voice_music_fade when using the original game music layer
  • 9af7b32 FF8: Allow enable_voice_music_fade only with use_external_music=true
  • 24dd51b Gardening: Cleanup
See More
  • 4f488fe FF8: Allow to VA precisely which magic is player drawing from draw points
  • 6acd031 Common: Introduce a new Audio Volume management via config
  • e521213 FF8: Add more overridable textures for Worldmap + fixes (#584)
  • e6fedc8 Common: Write ff7sound.cfg only for FF7
  • 7455028 Gardening: Delete trailing spaces
  • 1f81abb FF8: Allow Draw Points ask options to be VA
  • 57dbef4 FF8: Allow Draw Points to be VA
  • 1b6c80b FF8: Limit VA only to fields for now
  • cfb2745 Common: Update README.md (#582)
  • 86f28de FF8: Fix worlmap crash (#580) (#581)
  • 23be49c FF8: Skip voice over for tutorials
  • 8c6d806 FF8: Fix ASK voice acting dialogs
  • 2c02a80 FF8: Rewire the voice acting layer in a different way
  • 7c931ed FF8: Add support for MESSYNC opcode
  • 5560c69 Gardening: Update Changelog.md
  • 06216a6 FF8: Fix Voice simulate_OK_button behavior
  • bb24015 Common: Fix memory viewer on FF8
  • aa570ea FF8: Print chara info only when trace_all is enabled
  • ce0c073 FF8: Rework the voice layer
  • 0759030 Common: Rework Movies and Game color rendering (#575)
  • 2fa543d FF8: Research for WM + battle texture replacement (#564)
  • 77a4d55 vcpkg: Bump baseline
  • f7cb728 FF7: Allow snowboard model swapping [ #440 ]
  • 7ecfc85 vcpkg: Bump baseline + dependencies
  • 3769a72 FF7: Removed snowboard minigame vertices limit for models (#563)
  • 835eed6 DevTools: Add Memory Editor to the available tools
  • fd38722 Lighting: Enable load/save of the config.toml
  • 75e1ec6 vcpkg: Bump tomlplusplus to v3.3.0
  • 09790d5 Docs: Fix FF8 1.02 patch link
  • e150bba CMake: Preserve game's existing FFNx.toml when copying new build over
  • a6516df vcpkg: Bump baseline
  • 2ece8ce CMake: Copy FFNx into game path for easier development
  • f3cef4d vcpkg: Bump dependencies
  • 1b48e7c Lighting: Fix model normal data inheritance
  • 9c012b6 FF7: Make left stick autorun configurable (#557)
  • 99981b2 CI: Make usage of CMakePresets to build
  • 0e743e1 CMakePresets: Inherit the VCPKG_ROOT env var for the toolchain path
  • 50e182c CMake: Add CMakePresets.json (#554)
  • 5c01955 Gardening: Update README.md (#553)
  • 2b81c83 FF7: Fix left stick autorun w/analogue_controls enabled
  • 2a83b43 FF7: Fix left stick autorun footstep sound pace [ #551 ]
  • 1a83094 FF7: Fix missing snow footsteps [ #550 ]
  • 8dfee46 GameHacks: Add toggle for Voice auto-text feature
  • 827b939 FF7: Fix condor minigame "could not change directory" error
  • 7afd5a6 Gardening: Update Changelog.md
  • c80b222 Gardening: Replace _access with fileExists util
  • 794f732 FF8: Enhance field texture replacement (#545)
  • b402344 vcpkg: Bump bgfx stack
  • 3437968 Common: Use Game loop to render the FFNx logo (#543)
  • ceacd82 FF8: Fix crash on JP version (#544)
  • 9c034b1 Renderer: recalculate projection matrix only when renderer is active
  • 450a1fc Gardening: Update Changelog.md
  • 78fc33f FF8: field texture replacement (#542)
  • 025ab77 FF7: Update FFNx.lighting.toml (#541)
  • 6dfa7ed Voice: Fix track master volume inheritance when overriding via config
  • f618299 FF8: Force the game to use rdtsc
  • a9dc97d Common: Update Changelog.md
  • 08d8092 Common: Fix the hang on startup for FF8
  • 0e83b64 Common: Fix missing last_gametime assignment for drawFFNxLogo on init
  • 012dffd Common: Fix game_obj casting for drawFFNxLogo
  • d02ecd3 FF7: Emulate the run behavior only if the player didn't ask for it already
  • a1c5b0a Gardening: Update Changelog.md
  • e7474c8 FF7: Add support for walk/run based on the left analogue position [ #523 ]
  • ef34288 Common: Add ability to detect the left analogue intent
  • b6bf503 Common: Bump stack

This list of changes was auto generated.