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This repository was archived by the owner on Jul 19, 2018. It is now read-only.

Future Plan

liach edited this page Feb 24, 2017 · 5 revisions

Future Plan

  • support teams

  • Generate a UHC world using existing WorldProviders, like TwilightForest world.

  • Custom or Random worlds

  • Support nether & end

  • Make the "Player Skull", which is an Golden Apple now, into a real Player Skull with effect and should be eatable.

    • Add player name on the golden apple. (Actually done)
  • World Border support for UHC Worlds.

  • Make it a mod that could be not required on client when installed on server.[Finishing commit] (https://github.com/3TUSK/UHC-Reloaded/commit/be3258fb86410ba09cdd2a7c5d2ce601e75879e4)

  • Make a game system

  • Make a sponge plugin for some hooks

Those are copied from the UHC plugin page:

  • Configurable players per team (1 for individual)
  • Health in tab
  • Lobby
  • Compass tracker
  • Custom WorldRadius (Auto reducing, etc..)
  • No hunger until PVP
  • Disable PVP time
  • Deathmatch (With custom world)
  • Chat formats (Team, Global, Death)
  • Team in tab
  • Configurable messages
  • Game status server motds
  • NO player limit & NO players per team limit
  • Scoreboard (Time, Teams left, WorldBorder, Teammates…)
  • Spectator mode included (Compass, return to lobby…)
  • Kits
  • Perms:
  • uhckits.
  • Death chat
  • Chat per team (@ or ! for global, if you have it activated)
  • Disable commands during game
  • Attractive messages and sounds
  • 1.8 Titles & action bars
  • Safe time when disconnect (Configurable time)
  • Disable chat in lobby
  • Min players to start game & countdown
  • Prevent build in lobby
  • Disallow spectate
  • 1.8 Spectator gamemode
  • 1.8 Spectator night vision
  • Team prefixes in tags
  • Kick to specific lobby server
  • Teammates status, distance, & health
  • Reward commands for winners
  • Reward commands on kill
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