ms32.cpp: Implement the priority ram sprite for all games and adjust some effects #39645
Workflow file for this run
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| name: CI (macOS) | |
| on: | |
| push: | |
| paths: | |
| - '.github/workflows/**' | |
| - '3rdparty/**' | |
| - 'scripts/**' | |
| - 'src/**' | |
| - 'COPYING' | |
| - 'makefile' | |
| pull_request: | |
| paths: | |
| - '.github/workflows/**' | |
| - '3rdparty/**' | |
| - 'scripts/**' | |
| - 'src/**' | |
| - 'COPYING' | |
| - 'makefile' | |
| permissions: | |
| contents: read | |
| jobs: | |
| build-macos: | |
| runs-on: macOS-latest | |
| steps: | |
| - uses: actions/checkout@main | |
| with: | |
| fetch-depth: 0 | |
| - name: Install dependencies | |
| run: brew install python3 sdl3 | |
| - name: Build | |
| env: | |
| USE_LIBSDL: 1 | |
| TOOLS: 1 | |
| run: make -j2 | |
| - name: Validate | |
| run: ./mame -validate | |
| - uses: actions/upload-artifact@main | |
| with: | |
| name: mame-macos-${{ github.sha }} | |
| path: | | |
| mame | |
| chdman | |
| unidasm | |
| if-no-files-found: error |