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konami/mystwarr_v.cpp, k053246_k053247_k055673.cpp: improve sprite blending (#13328)
* mystwarr & metamrph & dadandrn sprite callbacks: mark sprites with their attribute bits for blending * reverse sprite blending * minor k053247_device::zdrawgfxzoom32GP cleanup: -move variable declarations closer to use -use appropriate variable types -mark applicable variables as const -move "cull off-screen objects" early out check earlier in function -move back "dst_" vars under appropriate comment -further reduce reuse of "eax" variable -use cliprect directly inside function -rename various "eax" variables -simplify switch-case to if statement
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