@@ -403,6 +403,7 @@ void nwktr_state::sysreg_w(offs_t offset, uint8_t data)
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}
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case 7 :
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+ {
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/*
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0x80 = EXRES1
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0x40 = EXRES0
@@ -415,15 +416,16 @@ void nwktr_state::sysreg_w(offs_t offset, uint8_t data)
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if (BIT (data, 6 )) // CG Board 0 IRQ Ack
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m_maincpu->set_input_line (INPUT_LINE_IRQ0, CLEAR_LINE);
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- m_konppc-> set_cgboard_id ((data >> 4 ) & 0x3 );
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-
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- // Racing Jam sets CG board ID to 2 when writing to the tilemap chip.
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- // This could mean broadcast to both CG boards?
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+ // NOTE: racingj writes a 2 to broadcast writes to both CG boards
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+ // it also sets a 3 during POST, assume to just unmap the space.
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+ const u8 exid = (data >> 4 ) & 0x3 ;
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+ m_konppc-> set_cgboard_id (exid);
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m_exrgb = BIT (data, 0 ); // Select which CG Board outputs signal
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- m_cg_view.select (m_konppc-> get_cgboard_id () ? 1 : 0 );
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+ m_cg_view.select (exid );
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break ;
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+ }
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default :
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break ;
@@ -491,6 +493,34 @@ void nwktr_state::ppc_map(address_map &map)
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m_cg_view[1 ](0x74010000 , 0x7401ffff ).ram ().w (m_palette[1 ], FUNC (palette_device::write32)).share (" palette2" );
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m_cg_view[1 ](0x74020000 , 0x7403ffff ).rw (m_k001604[1 ], FUNC (k001604_device::tile_r), FUNC (k001604_device::tile_w));
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m_cg_view[1 ](0x74040000 , 0x7407ffff ).rw (m_k001604[1 ], FUNC (k001604_device::char_r), FUNC (k001604_device::char_w));
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+ // racingj broadcast
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+ m_cg_view[2 ](0x74000000 , 0x740000ff ).lw32 (
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+ NAME ([this ] (offs_t offset, u32 data, u32 mem_mask) {
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+ m_k001604[0 ]->reg_w (offset, data, mem_mask);
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+ m_k001604[1 ]->reg_w (offset, data, mem_mask);
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+ })
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+ );
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+ m_cg_view[2 ](0x74010000 , 0x7401ffff ).lw32 (
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+ NAME ([this ] (offs_t offset, u32 data, u32 mem_mask) {
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+ m_palette[0 ]->write32 (offset, data, mem_mask);
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+ m_palette[1 ]->write32 (offset, data, mem_mask);
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+ })
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+ );
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+ m_cg_view[2 ](0x74020000 , 0x7403ffff ).lw32 (
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+ NAME ([this ] (offs_t offset, u32 data, u32 mem_mask) {
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+ m_k001604[0 ]->tile_w (offset, data, mem_mask);
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+ m_k001604[1 ]->tile_w (offset, data, mem_mask);
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+ })
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+ );
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+ m_cg_view[2 ](0x74040000 , 0x7407ffff ).lw32 (
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+ NAME ([this ] (offs_t offset, u32 data, u32 mem_mask) {
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+ m_k001604[0 ]->char_w (offset, data, mem_mask);
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+ m_k001604[1 ]->char_w (offset, data, mem_mask);
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+ })
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+ );
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+ // racingj POST only, assume unmapped
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+ m_cg_view[3 ](0x74000000 , 0x7407ffff ).unmaprw ();
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+
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map (0x78000000 , 0x7800ffff ).rw (m_konppc, FUNC (konppc_device::cgboard_dsp_shared_r_ppc), FUNC (konppc_device::cgboard_dsp_shared_w_ppc));
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map (0x780c0000 , 0x780c0003 ).rw (m_konppc, FUNC (konppc_device::cgboard_dsp_comm_r_ppc), FUNC (konppc_device::cgboard_dsp_comm_w_ppc));
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map (0x7d000000 , 0x7d00ffff ).r (FUNC (nwktr_state::sysreg_r));
@@ -1746,53 +1776,51 @@ ROM_END
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/* ****************************************************************************/
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- #define GAME_FLAGS (MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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-
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// GNxxx -> 5+R gear shift (8-way joystick), clutch pedal, hand brake lever
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// GYxxx -> Same as GN but intended for the 'super deluxe' cab (Cobra system). GY676 RTC is interchangable between Cobra and NWK-TR Racing Jam
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// GPxxx, GExxx, GMxxx -> up/down gear shift, no clutch, hand brake lever
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// GQxxx -> up/down gear shift, no clutch, no hand brake lever
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// Change the first two bytes in the NVRAM and fix the checksum at 0x0e-0x0f (calculated as the negated sum of 0x00-0x0e as 16-bit big endian values)
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// to generate new NVRAMs.
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- GAME ( 1998 , racingj, 0 , nwktr, nwktr_gq, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam (GQ676UAC)" , GAME_FLAGS )
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- GAME( 1998 , racingje, racingj, nwktr, nwktr_gq, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam (GQ676EAC)" , GAME_FLAGS )
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- GAME( 1998 , racingjj, racingj, nwktr, nwktr_gq, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam (GQ676JAC)" , GAME_FLAGS )
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- GAME( 1998 , racingja, racingj, nwktr, nwktr_gq, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam (GQ676AAC)" , GAME_FLAGS )
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- GAME( 1998 , racingjm, racingj, nwktr, nwktr_gm, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam (GM676UAC)" , GAME_FLAGS )
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- GAME( 1998 , racingjme, racingj, nwktr, nwktr_gm, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam (GM676EAC)" , GAME_FLAGS )
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- GAME( 1998 , racingjmj, racingj, nwktr, nwktr_gm, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam (GM676JAC)" , GAME_FLAGS )
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- GAME( 1998 , racingjma, racingj, nwktr, nwktr_gm, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam (GM676AAC)" , GAME_FLAGS )
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- GAME( 1998 , racingjn, racingj, nwktr, nwktr_gn, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam (GN676UAC)" , GAME_FLAGS )
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- GAME( 1998 , racingjne, racingj, nwktr, nwktr_gn, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam (GN676EAC)" , GAME_FLAGS )
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- GAME( 1998 , racingjnj, racingj, nwktr, nwktr_gn, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam (GN676JAC)" , GAME_FLAGS )
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- GAME( 1998 , racingjna, racingj, nwktr, nwktr_gn, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam (GN676AAC)" , GAME_FLAGS )
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-
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- GAME( 1998 , racingj2, 0 , nwktr, nwktr_gq, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam: Chapter II (GQ888UAA)" , GAME_FLAGS )
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- GAME( 1998 , racingj2e, racingj2, nwktr, nwktr_gq, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam: Chapter II (GQ888EAA)" , GAME_FLAGS )
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- GAME( 1998 , racingj2j, racingj2, nwktr, nwktr_gq, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam: Chapter II (GQ888JAA)" , GAME_FLAGS )
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- GAME( 1998 , racingj2a, racingj2, nwktr, nwktr_gq, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam: Chapter II (GQ888AAA)" , GAME_FLAGS )
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- GAME( 1998 , racingj2m, racingj2, nwktr, nwktr_gm, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam: Chapter II (GM888UAA)" , GAME_FLAGS )
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- GAME( 1998 , racingj2me, racingj2, nwktr, nwktr_gm, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam: Chapter II (GM888EAA)" , GAME_FLAGS )
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- GAME( 1998 , racingj2mj, racingj2, nwktr, nwktr_gm, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam: Chapter II (GM888JAA)" , GAME_FLAGS )
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- GAME( 1998 , racingj2ma, racingj2, nwktr, nwktr_gm, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam: Chapter II (GM888AAA)" , GAME_FLAGS )
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- GAME( 1998 , racingj2n, racingj2, nwktr, nwktr_gn, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam: Chapter II (GN888UAA)" , GAME_FLAGS )
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- GAME( 1998 , racingj2ne, racingj2, nwktr, nwktr_gn, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam: Chapter II (GN888EAA)" , GAME_FLAGS )
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- GAME( 1998 , racingj2nj, racingj2, nwktr, nwktr_gn, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam: Chapter II (GN888JAA)" , GAME_FLAGS )
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- GAME( 1998 , racingj2na, racingj2, nwktr, nwktr_gn, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam: Chapter II (GN888AAA)" , GAME_FLAGS )
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+ GAME ( 1998 , racingj, 0 , nwktr, nwktr_gq, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam (GQ676UAC)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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+ GAME( 1998 , racingje, racingj, nwktr, nwktr_gq, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam (GQ676EAC)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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+ GAME( 1998 , racingjj, racingj, nwktr, nwktr_gq, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam (GQ676JAC)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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+ GAME( 1998 , racingja, racingj, nwktr, nwktr_gq, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam (GQ676AAC)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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+ GAME( 1998 , racingjm, racingj, nwktr, nwktr_gm, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam (GM676UAC)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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+ GAME( 1998 , racingjme, racingj, nwktr, nwktr_gm, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam (GM676EAC)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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+ GAME( 1998 , racingjmj, racingj, nwktr, nwktr_gm, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam (GM676JAC)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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+ GAME( 1998 , racingjma, racingj, nwktr, nwktr_gm, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam (GM676AAC)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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+ GAME( 1998 , racingjn, racingj, nwktr, nwktr_gn, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam (GN676UAC)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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+ GAME( 1998 , racingjne, racingj, nwktr, nwktr_gn, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam (GN676EAC)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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+ GAME( 1998 , racingjnj, racingj, nwktr, nwktr_gn, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam (GN676JAC)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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+ GAME( 1998 , racingjna, racingj, nwktr, nwktr_gn, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam (GN676AAC)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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+
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+ GAME( 1998 , racingj2, 0 , nwktr, nwktr_gq, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam: Chapter II (GQ888UAA)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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+ GAME( 1998 , racingj2e, racingj2, nwktr, nwktr_gq, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam: Chapter II (GQ888EAA)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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+ GAME( 1998 , racingj2j, racingj2, nwktr, nwktr_gq, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam: Chapter II (GQ888JAA)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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+ GAME( 1998 , racingj2a, racingj2, nwktr, nwktr_gq, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam: Chapter II (GQ888AAA)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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+ GAME( 1998 , racingj2m, racingj2, nwktr, nwktr_gm, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam: Chapter II (GM888UAA)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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+ GAME( 1998 , racingj2me, racingj2, nwktr, nwktr_gm, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam: Chapter II (GM888EAA)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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+ GAME( 1998 , racingj2mj, racingj2, nwktr, nwktr_gm, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam: Chapter II (GM888JAA)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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+ GAME( 1998 , racingj2ma, racingj2, nwktr, nwktr_gm, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam: Chapter II (GM888AAA)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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+ GAME( 1998 , racingj2n, racingj2, nwktr, nwktr_gn, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam: Chapter II (GN888UAA)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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+ GAME( 1998 , racingj2ne, racingj2, nwktr, nwktr_gn, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam: Chapter II (GN888EAA)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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+ GAME( 1998 , racingj2nj, racingj2, nwktr, nwktr_gn, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam: Chapter II (GN888JAA)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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+ GAME( 1998 , racingj2na, racingj2, nwktr, nwktr_gn, nwktr_state, init_racingj, ROT0, " Konami" , " Racing Jam: Chapter II (GN888AAA)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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// JAx, ABx --> 5+R gear shift (8-way joystick), clutch pedal, hand brake lever
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// JCx, ACx, UDx --> up/down gear shift, no clutch, hand brake lever
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// EDx --> prompts you to select if you have a hand brake lever installed, a clutch pedal installed,
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// gear shifter type (up/down, 4 pos, or 5+R), and gear shifter's display position.
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- GAME( 1998 , thrilld, 0 , nwktr_lan_b, nwktr_gm, nwktr_state, init_thrilld, ROT0, " Konami" , " Thrill Drive (UDE)" , GAME_FLAGS )
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- GAME( 1998 , thrilldj, thrilld, nwktr_lan_b, nwktr_gm, nwktr_state, init_thrilld, ROT0, " Konami" , " Thrill Drive (JCE)" , GAME_FLAGS )
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- GAME( 1998 , thrilldja, thrilld, nwktr_lan_b, nwktr_gn, nwktr_state, init_thrilld, ROT0, " Konami" , " Thrill Drive (JAE)" , GAME_FLAGS )
1790
- GAME( 1998 , thrillde, thrilld, nwktr_lan_b, thrillde, nwktr_state, init_thrilld, ROT0, " Konami" , " Thrill Drive (EDE)" , GAME_FLAGS )
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- GAME( 1998 , thrillda, thrilld, nwktr_lan_b, nwktr_gm, nwktr_state, init_thrilld, ROT0, " Konami" , " Thrill Drive (ACE)" , GAME_FLAGS )
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- GAME( 1998 , thrilldab, thrilld, nwktr_lan_b, nwktr_gn, nwktr_state, init_thrilld, ROT0, " Konami" , " Thrill Drive (ABE)" , GAME_FLAGS )
1793
- GAME( 1998 , thrilldb, thrilld, nwktr_lan_b, nwktr_gm, nwktr_state, init_thrilld, ROT0, " Konami" , " Thrill Drive (UDB)" , GAME_FLAGS )
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- GAME( 1998 , thrilldbj, thrilld, nwktr_lan_b, nwktr_gm, nwktr_state, init_thrilld, ROT0, " Konami" , " Thrill Drive (JCB)" , GAME_FLAGS )
1795
- GAME( 1998 , thrilldbja, thrilld, nwktr_lan_b, nwktr_gn, nwktr_state, init_thrilld, ROT0, " Konami" , " Thrill Drive (JAB)" , GAME_FLAGS )
1796
- GAME( 1998 , thrilldbe, thrilld, nwktr_lan_b, thrillde, nwktr_state, init_thrilld, ROT0, " Konami" , " Thrill Drive (EDB)" , GAME_FLAGS )
1797
- GAME( 1998 , thrilldba, thrilld, nwktr_lan_b, nwktr_gm, nwktr_state, init_thrilld, ROT0, " Konami" , " Thrill Drive (ACB)" , GAME_FLAGS )
1798
- GAME( 1998 , thrilldbab, thrilld, nwktr_lan_b, nwktr_gn, nwktr_state, init_thrilld, ROT0, " Konami" , " Thrill Drive (ABB)" , GAME_FLAGS )
1815
+ GAME( 1998 , thrilld, 0 , nwktr_lan_b, nwktr_gm, nwktr_state, init_thrilld, ROT0, " Konami" , " Thrill Drive (UDE)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
1816
+ GAME( 1998 , thrilldj, thrilld, nwktr_lan_b, nwktr_gm, nwktr_state, init_thrilld, ROT0, " Konami" , " Thrill Drive (JCE)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
1817
+ GAME( 1998 , thrilldja, thrilld, nwktr_lan_b, nwktr_gn, nwktr_state, init_thrilld, ROT0, " Konami" , " Thrill Drive (JAE)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
1818
+ GAME( 1998 , thrillde, thrilld, nwktr_lan_b, thrillde, nwktr_state, init_thrilld, ROT0, " Konami" , " Thrill Drive (EDE)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
1819
+ GAME( 1998 , thrillda, thrilld, nwktr_lan_b, nwktr_gm, nwktr_state, init_thrilld, ROT0, " Konami" , " Thrill Drive (ACE)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
1820
+ GAME( 1998 , thrilldab, thrilld, nwktr_lan_b, nwktr_gn, nwktr_state, init_thrilld, ROT0, " Konami" , " Thrill Drive (ABE)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
1821
+ GAME( 1998 , thrilldb, thrilld, nwktr_lan_b, nwktr_gm, nwktr_state, init_thrilld, ROT0, " Konami" , " Thrill Drive (UDB)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
1822
+ GAME( 1998 , thrilldbj, thrilld, nwktr_lan_b, nwktr_gm, nwktr_state, init_thrilld, ROT0, " Konami" , " Thrill Drive (JCB)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
1823
+ GAME( 1998 , thrilldbja, thrilld, nwktr_lan_b, nwktr_gn, nwktr_state, init_thrilld, ROT0, " Konami" , " Thrill Drive (JAB)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
1824
+ GAME( 1998 , thrilldbe, thrilld, nwktr_lan_b, thrillde, nwktr_state, init_thrilld, ROT0, " Konami" , " Thrill Drive (EDB)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
1825
+ GAME( 1998 , thrilldba, thrilld, nwktr_lan_b, nwktr_gm, nwktr_state, init_thrilld, ROT0, " Konami" , " Thrill Drive (ACB)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
1826
+ GAME( 1998 , thrilldbab, thrilld, nwktr_lan_b, nwktr_gn, nwktr_state, init_thrilld, ROT0, " Konami" , " Thrill Drive (ABB)" , MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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